Velocity

0.000

misSHAPEn love! Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-08. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 13 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for misSHAPEn love!, 30 daysLead and lag over 30 days, 2026-09-09 to 2026-10-08, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 58 throughout, no change at all.100%50%0%Sep 9Oct 8Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 9 to Oct 8

  • Ratings — people finished and cared58 to 58unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for misSHAPEn love! across the charted window
DayRatings
Sep 958
Sep 1058
Sep 1158
Sep 1258
Sep 1358
Sep 1458
Sep 1558
Sep 1658
Sep 1758
Sep 1858
Sep 1958
Sep 2058
Sep 2158
Sep 2258
Sep 2358
Sep 2458
Sep 2558
Sep 2658
Sep 2758
Sep 2858
Sep 2958
Sep 3058
Oct 158
Oct 258
Oct 358
Oct 458
Oct 558
Oct 658
Oct 758
Oct 858
What the platform publishes

Counters

Read 2026-10-08
Current counters for misSHAPEn love!, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion58unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 8 tag charts
Tag charts: where itch.io's own charts have placed misSHAPEn love!
ChartNow7d30dHistory
Top rated · #funnyposition 738down -9down -17Position on itch.io's Top rated · #funny chart across 30 readings: slipping, #721 to #738 (best #721, worst #738).
Top rated · #renpyposition 828down -11down -23Position on itch.io's Top rated · #renpy chart across 30 readings: slipping, #804 to #828 (best #804, worst #828).
Top rated · #otomeposition 842down -7down -17Position on itch.io's Top rated · #otome chart across 30 readings: slipping, #824 to #842 (best #824, worst #842).
Top rated · #animeposition 921down -22down -31Position on itch.io's Top rated · #anime chart across 48 readings: slipping, #887 to #921 (best #885, worst #921).
Top rated · #comedyposition 957down -2down -14Position on itch.io's Top rated · #comedy chart across 32 readings: slipping, #941 to #957 (best #941, worst #957).
Top rated · #multiple-endingsposition 1,071down -16down -41Position on itch.io's Top rated · #multiple-endings chart across 30 readings: slipping, #1029 to #1071 (best #1029, worst #1071).
Top rated · #dating-simposition 1,083down -13down -20Position on itch.io's Top rated · #dating-sim chart across 32 readings: slipping, #1063 to #1083 (best #1063, worst #1083).
Top rated · #female-protagonistposition 1,398down -10down -19Position on itch.io's Top rated · #female-protagonist chart across 31 readings: slipping, #1380 to #1398 (best #1379, worst #1398).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-21
Price
free
Average rating
4.34 / 5

No devlog has been posted since we started watching on 2026-08-21. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.