itch.ioRank 18222026-10-19

The Headmaster18+

Open on itch.io

Velocity

-0.003

The Headmaster Velocity, last 14 days: falling across 14 days, 0.00 to -0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-19. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments moved by 11, under its floor of 20; ratings moved by 42. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for The Headmaster, 30 daysLead and lag over 30 days, 2026-09-20 to 2026-10-19, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 2,423 to 2,434, up 11, most of that change came late in the window. Ratings: 4,623 to 4,665, up 42, the change came at a steady pace.100%50%0%-82%Sep 20Oct 19CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 20 to Oct 19

  • Comments — people are talking2,423 to 2,434up +11
  • Ratings — people finished and cared4,623 to 4,665up +42
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for The Headmaster across the charted window
DayCommentsRatings
Sep 202,4234,623
Sep 212,4254,625
Sep 222,4224,627
Sep 232,4144,620
Sep 242,4164,622
Sep 252,4174,624
Sep 262,4174,625
Sep 272,4174,627
Sep 282,4184,628
Sep 292,4184,629
Sep 302,4184,630
Oct 12,4184,632
Oct 22,4194,634
Oct 32,4204,637
Oct 42,4214,638
Oct 52,4224,639
Oct 62,4244,643
Oct 72,4254,645
Oct 82,4284,647
Oct 92,4274,650
Oct 102,4284,652
Oct 112,4294,654
Oct 122,4314,658
Oct 132,4324,658
Oct 142,4334,659
Oct 152,4334,660
Oct 162,4344,662
Oct 172,4344,661
Oct 182,4344,662
Oct 192,4344,665
What the platform publishes

Counters

Read 2026-10-19
Current counters for The Headmaster, with their 7- and 30-day changes
CounterNow7d30d
Comments intent2,434up +3up +10
Ratings conversion4,665up +7up +46

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 2 tag charts
Tag charts: where itch.io's own charts have placed The Headmaster
ChartNow7d30dHistory
Top rated · #adultposition 24unchanged 0up +2Position on itch.io's Top rated · #adult chart across 61 readings: climbing, #26 to #24 (best #24, worst #27).
Top rated · #eroticposition 25unchanged 0up +2Position on itch.io's Top rated · #erotic chart across 42 readings: climbing, #26 to #25 (best #25, worst #27).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.62 / 5

Last devlog 2026-10-11 — 8 days ago. 1 more has landed since we started watching on 2026-08-20, about one every 135 days. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.