Velocity

0.000

Helluva Game Velocity, last 14 days: falling across 14 days, 0.00 to -0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-09. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 13 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments moved by 8, under its floor of 20; ratings moved by 15, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Helluva Game, 30 daysLead and lag over 30 days, 2026-09-10 to 2026-10-09, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 486 to 494, up 8, the change came at a steady pace. Ratings: 1,067 to 1,082, up 15, the change came at a steady pace.100%50%0%Sep 10Oct 9CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 10 to Oct 9

  • Comments — people are talking486 to 494up +8
  • Ratings — people finished and cared1,067 to 1,082up +15
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Helluva Game across the charted window
DayCommentsRatings
Sep 104861,067
Sep 114861,068
Sep 124861,069
Sep 134861,069
Sep 144861,069
Sep 154861,071
Sep 164871,071
Sep 174871,071
Sep 184881,072
Sep 194871,072
Sep 204871,074
Sep 214891,075
Sep 224891,075
Sep 234881,074
Sep 244881,075
Sep 254891,075
Sep 264901,076
Sep 274901,076
Sep 284911,076
Sep 294911,076
Sep 304911,076
Oct 14921,077
Oct 24921,077
Oct 34921,080
Oct 44921,080
Oct 54931,081
Oct 64931,081
Oct 74941,081
Oct 84941,081
Oct 94941,082
What the platform publishes

Counters

Read 2026-10-09
Current counters for Helluva Game, with their 7- and 30-day changes
CounterNow7d30d
Comments intent494up +2up +8
Ratings conversion1,082up +5up +15

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 3 tag charts
Tag charts: where itch.io's own charts have placed Helluva Game
ChartNow7d30dHistory
Top rated · #erogeposition 20unchanged 0unchanged 0Position on itch.io's Top rated · #eroge chart across 33 readings: slipping, #19 to #20 (best #19, worst #20).
Top rated · #adultposition 66down -1down -1Position on itch.io's Top rated · #adult chart across 51 readings: slipping, #62 to #66 (best #62, worst #66).
Top rated · #eroticposition 68down -2down -4Position on itch.io's Top rated · #erotic chart across 32 readings: slipping, #63 to #68 (best #63, worst #68).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.72 / 5

Last devlog 2026-07-27 — 74 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.