Velocity

-0.006

how to walk out the door Velocity, last 14 days: flat across 14 days, -0.01 to -0.01 (low -0.01, high 0.01).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-14. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for how to walk out the door, 30 daysLead and lag over 30 days, 2026-09-15 to 2026-10-14, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 154 to 156, up 2, most of that change came early in the window.100%50%0%Sep 15Oct 14Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 15 to Oct 14

  • Ratings — people finished and cared154 to 156up +2
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for how to walk out the door across the charted window
DayRatings
Sep 15154
Sep 16154
Sep 17154
Sep 18155
Sep 19155
Sep 20155
Sep 21155
Sep 22155
Sep 23155
Sep 24155
Sep 25155
Sep 26155
Sep 27155
Sep 28155
Sep 29155
Sep 30155
Oct 1155
Oct 2155
Oct 3155
Oct 4156
Oct 5156
Oct 6156
Oct 7156
Oct 8156
Oct 9156
Oct 10156
Oct 11156
Oct 12156
Oct 13156
Oct 14156
What the platform publishes

Counters

Read 2026-10-14
Current counters for how to walk out the door, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion156unchanged 0up +2

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

All of itch.io

All of itch.io: where itch.io's own charts have placed how to walk out the door
ChartNow7d30dHistory
Top ratedposition 863unchanged 0down -24Position on itch.io's Top rated chart across 56 readings: slipping, #851 to #863 (best #829, worst #864).
On 11 tag charts
Tag charts: where itch.io's own charts have placed how to walk out the door
ChartNow7d30dHistory
Top rated · #fast-pacedposition 7unchanged 0unchanged 0Position on itch.io's Top rated · #fast-paced chart across 37 readings: holding, #7 to #7 (best #7, worst #7).
Top rated · #typingposition 7unchanged 0unchanged 0Position on itch.io's Top rated · #typing chart across 36 readings: holding, #7 to #7 (best #7, worst #7).
Top rated · #experimentalposition 19up +1up +1Position on itch.io's Top rated · #experimental chart across 37 readings: holding, #19 to #19 (best #18, worst #20).
Top rated · #slice-of-lifeposition 39unchanged 0down -1Position on itch.io's Top rated · #slice-of-life chart across 36 readings: slipping, #38 to #39 (best #37, worst #39).
Top rated · #indieposition 52down -1down -4Position on itch.io's Top rated · #indie chart across 36 readings: slipping, #47 to #52 (best #47, worst #52).
Top rated · #narrativeposition 66unchanged 0down -1Position on itch.io's Top rated · #narrative chart across 36 readings: slipping, #65 to #66 (best #65, worst #67).
Top rated · #shortposition 137up +1down -4Position on itch.io's Top rated · #short chart across 36 readings: slipping, #129 to #137 (best #129, worst #138).
Top rated · #story-richposition 151down -1down -5Position on itch.io's Top rated · #story-rich chart across 36 readings: slipping, #145 to #151 (best #145, worst #151).
Top rated · #interactive-fictionposition 173down -1down -4Position on itch.io's Top rated · #interactive-fiction chart across 36 readings: slipping, #166 to #173 (best #166, worst #173).
Top rated · #singleplayerposition 173up +2down -3Position on itch.io's Top rated · #singleplayer chart across 36 readings: slipping, #170 to #173 (best #168, worst #175).
Top rated · #no-aiposition 386down -2down -19Position on itch.io's Top rated · #no-ai chart across 36 readings: slipping, #364 to #386 (best #364, worst #386).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.89 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.