Velocity

-0.008

Having fun, Mochi? Velocity, last 14 days: rising across 6 days, -0.11 to -0.01 (low -0.11, high -0.01).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-09-22. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 13 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Having fun, Mochi?, 30 daysLead and lag over 30 days, 2026-08-24 to 2026-09-22, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 16 to 26, up 10, the change came at a steady pace.100%50%0%Aug 24Sep 22Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Aug 24 to Sep 22

  • Ratingspeople finished and cared16 to 26up +10
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Having fun, Mochi? across the charted window
DayRatings
Aug 2416
Aug 2516
Aug 2616
Aug 2717
Aug 2817
Aug 2918
Aug 3018
Aug 3119
Sep 119
Sep 219
Sep 319
Sep 520
Sep 620
Sep 721
Sep 822
Sep 923
Sep 1023
Sep 1123
Sep 1223
Sep 1323
Sep 1424
Sep 1524
Sep 1624
Sep 1725
Sep 1825
Sep 1925
Sep 2025
Sep 2126
Sep 2226
What the platform publishes

Counters

Read 2026-09-22
Current counters for Having fun, Mochi?, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion26up +2up +10

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 8 tag charts
Tag charts: where itch.io's own charts have placed Having fun, Mochi?
ChartNow7d30dHistory
Top rated · #hidden-objectposition 29up +3not listed thirty days agoPosition on itch.io's Top rated · #hidden-object chart across 15 readings: climbing, #32 to #29 (best #28, worst #32).
Top rated · #dogsposition 80up +10not listed thirty days agoPosition on itch.io's Top rated · #dogs chart across 16 readings: climbing, #91 to #80 (best #80, worst #91).
Top rated · #animalsposition 183up +17up +18Position on itch.io's Top rated · #animals chart across 32 readings: climbing, #200 to #183 (best #181, worst #243).
Top rated · #hand-drawnposition 340up +21not listed thirty days agoPosition on itch.io's Top rated · #hand-drawn chart across 15 readings: climbing, #360 to #340 (best #333, worst #361).
Top rated · #cozyposition 454up +35not listed thirty days agoPosition on itch.io's Top rated · #cozy chart across 16 readings: climbing, #485 to #454 (best #448, worst #489).
Top rated · #relaxingposition 478up +46not listed thirty days agoPosition on itch.io's Top rated · #relaxing chart across 15 readings: climbing, #518 to #478 (best #471, worst #524).
Top rated · #point-and-clickposition 703up +69not listed thirty days agoPosition on itch.io's Top rated · #point-and-click chart across 15 readings: climbing, #766 to #703 (best #695, worst #772).
Top rated · #cuteposition 1,782down -21not listed thirty days agoPosition on itch.io's Top rated · #cute chart across 11 readings: climbing, #1921 to #1782 (best #1757, worst #1932).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-21
Price
free
Average rating
4.62 / 5

No devlog has been posted since we started watching on 2026-08-21. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.