Velocity

-0.004

Course of Temptation Velocity, last 14 days: falling across 14 days, 0.01 to -0.00 (low -0.00, high 0.01).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-18. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 13 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments went outside their own start and end values inside the window; ratings moved by 53. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Course of Temptation, 30 daysLead and lag over 30 days, 2026-09-19 to 2026-10-18, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 2,121 to 2,155, up 34, most of that change came late in the window. Ratings: 2,209 to 2,262, up 53, the change came at a steady pace.100%50%0%-74%Sep 19Oct 18CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 19 to Oct 18

  • Comments — people are talking2,121 to 2,155up +34
  • Ratings — people finished and cared2,209 to 2,262up +53
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Course of Temptation across the charted window
DayCommentsRatings
Sep 192,1212,209
Sep 202,1192,211
Sep 212,1242,212
Sep 222,1192,215
Sep 232,0962,212
Sep 242,0972,213
Sep 252,0982,216
Sep 262,1002,220
Sep 272,1012,220
Sep 282,1022,222
Sep 292,1062,224
Sep 302,1082,226
Oct 12,1102,228
Oct 22,1152,229
Oct 32,1162,230
Oct 42,1182,233
Oct 52,1192,234
Oct 62,1202,237
Oct 72,1252,239
Oct 82,1342,244
Oct 92,1352,244
Oct 102,1412,243
Oct 112,1432,247
Oct 122,1462,247
Oct 132,1492,250
Oct 142,1502,254
Oct 152,1512,258
Oct 162,1522,260
Oct 172,1552,262
Oct 182,1552,262
What the platform publishes

Counters

Read 2026-10-18
Current counters for Course of Temptation, with their 7- and 30-day changes
CounterNow7d30d
Comments intent2,155up +12up +39
Ratings conversion2,262up +15up +57

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 2 tag charts
Tag charts: where itch.io's own charts have placed Course of Temptation
ChartNow7d30dHistory
Top rated · #adultposition 30up +1up +3Position on itch.io's Top rated · #adult chart across 60 readings: climbing, #34 to #30 (best #30, worst #35).
Top rated · #eroticposition 33unchanged 0up +2Position on itch.io's Top rated · #erotic chart across 41 readings: climbing, #36 to #33 (best #33, worst #36).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.72 / 5

Last devlog 2026-10-07 — 11 days ago. 2 more have landed since we started watching on 2026-08-20, about one every 31 days. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.