itch.ioRank 10312026-10-09

Solve The Case

Open on itch.io

Velocity

0.000

Solve The Case Velocity, last 14 days: rising across 14 days, -0.03 to 0.00 (low -0.03, high 0.03).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-09. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Solve The Case, 30 daysLead and lag over 30 days, 2026-09-10 to 2026-10-09, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 39 to 38, down 1, the change came at a steady pace.100%50%0%Sep 10Oct 9Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 10 to Oct 9

  • Ratings — people finished and cared39 to 38down -1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Solve The Case across the charted window
DayRatings
Sep 1039
Sep 1139
Sep 1239
Sep 1339
Sep 1439
Sep 1539
Sep 1639
Sep 1739
Sep 1839
Sep 1939
Sep 2039
Sep 2139
Sep 2239
Sep 2338
Sep 2438
Sep 2538
Sep 2638
Sep 2738
Sep 2838
Sep 2938
Sep 3038
Oct 138
Oct 238
Oct 338
Oct 438
Oct 538
Oct 638
Oct 738
Oct 838
Oct 938
What the platform publishes

Counters

Read 2026-10-09
Current counters for Solve The Case, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion38unchanged 0down -1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 5 tag charts
Tag charts: where itch.io's own charts have placed Solve The Case
ChartNow7d30dHistory
Top rated · #artificial-intelligenceposition 64up +1up +1Position on itch.io's Top rated · #artificial-intelligence chart across 49 readings: climbing, #65 to #64 (best #64, worst #65).
Top rated · #crimeposition 110down -2down -3Position on itch.io's Top rated · #crime chart across 33 readings: slipping, #107 to #110 (best #107, worst #110).
Top rated · #detectiveposition 331down -2down -8Position on itch.io's Top rated · #detective chart across 33 readings: slipping, #322 to #331 (best #322, worst #331).
Top rated · #mysteryposition 1,514down -5not listed thirty days agoPosition on itch.io's Top rated · #mystery chart across 25 readings: slipping, #1486 to #1514 (best #1486, worst #1514).
Top rated · #unityposition 1,743down -4not listed thirty days agoPosition on itch.io's Top rated · #unity chart across 12 readings: slipping, #1741 to #1743 (best #1738, worst #1743).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-21
Price
free
Average rating
4.00 / 5

No devlog has been posted since we started watching on 2026-08-21. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.