Velocity

0.000

Kill or Love Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-18. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 13 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Kill or Love, 30 daysLead and lag over 30 days, 2026-09-19 to 2026-10-18, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 85 throughout, no change at all.100%50%0%Sep 19Oct 18Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 19 to Oct 18

  • Ratings — people finished and cared85 to 85unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Kill or Love across the charted window
DayRatings
Sep 1985
Sep 2085
Sep 2185
Sep 2285
Sep 2385
Sep 2485
Sep 2585
Sep 2685
Sep 2785
Sep 2885
Sep 2985
Sep 3085
Oct 185
Oct 285
Oct 385
Oct 485
Oct 585
Oct 685
Oct 785
Oct 885
Oct 985
Oct 1085
Oct 1185
Oct 1285
Oct 1385
Oct 1485
Oct 1585
Oct 1685
Oct 1785
Oct 1885
What the platform publishes

Counters

Read 2026-10-18
Current counters for Kill or Love, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion85unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 9 tag charts
Tag charts: where itch.io's own charts have placed Kill or Love
ChartNow7d30dHistory
Top rated · #suspenseposition 50down -2down -1Position on itch.io's Top rated · #suspense chart across 40 readings: slipping, #48 to #50 (best #48, worst #51).
Top rated · #thrillerposition 109down -1down -3Position on itch.io's Top rated · #thriller chart across 40 readings: slipping, #107 to #109 (best #105, worst #109).
Top rated · #meaningful-choicesposition 226down -2down -4Position on itch.io's Top rated · #meaningful-choices chart across 40 readings: slipping, #223 to #226 (best #222, worst #226).
Top rated · #renpyposition 440down -7down -16Position on itch.io's Top rated · #renpy chart across 40 readings: slipping, #425 to #440 (best #424, worst #440).
Top rated · #mysteryposition 508down -5down -14Position on itch.io's Top rated · #mystery chart across 40 readings: slipping, #488 to #508 (best #488, worst #514).
Top rated · #story-richposition 1,020down -8down -24Position on itch.io's Top rated · #story-rich chart across 40 readings: slipping, #987 to #1020 (best #987, worst #1021).
Top rated · #romanceposition 1,357down -20down -50Position on itch.io's Top rated · #romance chart across 40 readings: slipping, #1304 to #1357 (best #1304, worst #1358).
Top rated · #singleplayerposition 1,921down -11down -43Position on itch.io's Top rated · #singleplayer chart across 40 readings: slipping, #1865 to #1921 (best #1865, worst #1970).
Top rated · #2dposition 2,235down -27down -66Position on itch.io's Top rated · #2d chart across 60 readings: slipping, #2210 to #2235 (best #2156, worst #2235).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.53 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.