itch.ioRank 11552026-09-22

Mortise

Open on itch.io

Velocity

0.000

Mortise Velocity, last 14 days: flat across 2 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-09-22. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 13 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

16 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Mortise, 16 daysLead and lag over 16 days, 2026-09-07 to 2026-09-22, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 27 throughout, no change at all.100%50%0%Sep 7Sep 22Ratings

Each line is scaled to its own change across these 16 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 7 to Sep 22

  • Ratingspeople finished and cared27 to 27unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Mortise across the charted window
DayRatings
Sep 727
Sep 827
Sep 927
Sep 1027
Sep 1127
Sep 1227
Sep 1327
Sep 1427
Sep 1527
Sep 1627
Sep 1727
Sep 1827
Sep 1927
Sep 2027
Sep 2127
Sep 2227
What the platform publishes

Counters

Read 2026-09-22
Current counters for Mortise, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion27unchanged 0no comparable reading thirty days back

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 6 tag charts
Tag charts: where itch.io's own charts have placed Mortise
ChartNow7d30dHistory
Top rated · #walking-simulatorposition 332down -1not listed thirty days agoPosition on itch.io's Top rated · #walking-simulator chart across 15 readings: slipping, #329 to #332 (best #329, worst #332).
Top rated · #psxposition 390up +1not listed thirty days agoPosition on itch.io's Top rated · #psx chart across 15 readings: slipping, #389 to #390 (best #389, worst #391).
Top rated · #creepyposition 884up +3not listed thirty days agoPosition on itch.io's Top rated · #creepy chart across 16 readings: holding, #884 to #884 (best #884, worst #887).
Top rated · #retroposition 1,782not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · #retro chart across 6 readings: slipping, #1757 to #1782 (best #1757, worst #1782).
Top rated · #interactive-fictionposition 2,121down -8not listed thirty days agoPosition on itch.io's Top rated · #interactive-fiction chart across 11 readings: slipping, #2112 to #2121 (best #2112, worst #2121).
Top rated · #horrorposition 2,777not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · #horror chart across 4 readings: slipping, #2776 to #2777 (best #2776, worst #2777).
Everything else we hold

Activity and where to go next

First seen by us
2026-09-07
Price
free
Average rating
4.59 / 5

No devlog has been posted since we started watching on 2026-09-07. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.