Velocity

This game has no Velocity yet. The scoring pass only ranks games that clear an audience floor and have enough history to measure acceleration over — everything below that line is collected but not scored, which is most of the catalogue.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for NinjaGame, 30 daysLead and lag over 30 days, 2026-09-12 to 2026-10-11, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 12 to 13, up 1, the change came at a steady pace.100%50%0%Sep 12Oct 11Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 12 to Oct 11

  • Ratings — people finished and cared12 to 13up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for NinjaGame across the charted window
DayRatings
Sep 1212
Sep 1312
Sep 1412
Sep 1512
Sep 1612
Sep 1712
Sep 1812
Sep 1912
Sep 2012
Sep 2112
Sep 2212
Sep 2312
Sep 2412
Sep 2512
Sep 2612
Sep 2712
Sep 2813
Sep 2913
Sep 3013
Oct 113
Oct 213
Oct 313
Oct 413
Oct 513
Oct 613
Oct 713
Oct 813
Oct 913
Oct 1013
Oct 1113
What the platform publishes

Counters

Read 2026-10-11
Current counters for NinjaGame, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion13unchanged 0up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed NinjaGame
ChartNow7d30dHistory
Top rated · Simulationposition 829up +15up +70Position on itch.io's Top rated · Simulation chart across 44 readings: climbing, #888 to #829 (best #825, worst #911).
On 9 tag charts
Tag charts: where itch.io's own charts have placed NinjaGame
ChartNow7d30dHistory
Top rated · #ninjaposition 5unchanged 0up +1Position on itch.io's Top rated · #ninja chart across 33 readings: climbing, #6 to #5 (best #5, worst #6).
Top rated · #beat-em-upposition 35down -1up +2Position on itch.io's Top rated · #beat-em-up chart across 46 readings: holding, #35 to #35 (best #34, worst #38).
Top rated · #immersiveposition 35up +1up +1Position on itch.io's Top rated · #immersive chart across 33 readings: climbing, #36 to #35 (best #34, worst #37).
Top rated · #local-co-opposition 46unchanged 0up +2Position on itch.io's Top rated · #local-co-op chart across 33 readings: climbing, #48 to #46 (best #44, worst #51).
Top rated · #stealthposition 49unchanged 0up +3Position on itch.io's Top rated · #stealth chart across 33 readings: climbing, #52 to #49 (best #48, worst #53).
Top rated · #third-personposition 52up +1up +6Position on itch.io's Top rated · #third-person chart across 33 readings: climbing, #58 to #52 (best #51, worst #58).
Top rated · #multiplayerposition 199unchanged 0up +21Position on itch.io's Top rated · #multiplayer chart across 33 readings: climbing, #220 to #199 (best #199, worst #224).
Top rated · #low-polyposition 284up +2up +19Position on itch.io's Top rated · #low-poly chart across 33 readings: climbing, #303 to #284 (best #283, worst #307).
Top rated · #3dposition 924up +1up +88Position on itch.io's Top rated · #3d chart across 53 readings: climbing, #1012 to #924 (best #919, worst #1030).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.92 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.