Velocity

+0.003

STICKER/BALL (Demo) Velocity, last 14 days: rising across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-13. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for STICKER/BALL (Demo), 30 daysLead and lag over 30 days, 2026-09-15 to 2026-10-14, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 329 to 330, up 1, most of that change came late in the window.100%50%0%Sep 15Oct 14Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 15 to Oct 14

  • Ratings — people finished and cared329 to 330up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for STICKER/BALL (Demo) across the charted window
DayRatings
Sep 15329
Sep 16329
Sep 17329
Sep 18329
Sep 19329
Sep 20329
Sep 21329
Sep 22329
Sep 23329
Sep 24329
Sep 25329
Sep 26329
Sep 27329
Sep 28329
Sep 29329
Sep 30329
Oct 1329
Oct 2329
Oct 3329
Oct 4329
Oct 5329
Oct 6329
Oct 7329
Oct 8329
Oct 9329
Oct 10329
Oct 11329
Oct 12330
Oct 13330
Oct 14330
What the platform publishes

Counters

Read 2026-10-14
Current counters for STICKER/BALL (Demo), with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion330up +1up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed STICKER/BALL (Demo)
ChartNow7d30dHistory
Top rated · Strategyposition 31down -1down -1Position on itch.io's Top rated · Strategy chart across 47 readings: slipping, #29 to #31 (best #29, worst #31).
Top rated · Simulationposition 70unchanged 0down -2Position on itch.io's Top rated · Simulation chart across 47 readings: slipping, #67 to #70 (best #66, worst #70).

All of itch.io

All of itch.io: where itch.io's own charts have placed STICKER/BALL (Demo)
ChartNow7d30dHistory
Top ratedposition 813down -3down -16Position on itch.io's Top rated chart across 56 readings: slipping, #774 to #813 (best #774, worst #815).
On 9 tag charts
Tag charts: where itch.io's own charts have placed STICKER/BALL (Demo)
ChartNow7d30dHistory
Top rated · #high-scoreposition 3unchanged 0unchanged 0Position on itch.io's Top rated · #high-score chart across 35 readings: holding, #3 to #3 (best #3, worst #3).
Top rated · #diceposition 7unchanged 0unchanged 0Position on itch.io's Top rated · #dice chart across 37 readings: holding, #7 to #7 (best #7, worst #7).
Top rated · #deck-buildingposition 15unchanged 0unchanged 0Position on itch.io's Top rated · #deck-building chart across 37 readings: holding, #15 to #15 (best #15, worst #15).
Top rated · #rogueliteposition 18unchanged 0unchanged 0Position on itch.io's Top rated · #roguelite chart across 35 readings: holding, #18 to #18 (best #18, worst #18).
Top rated · #arcadeposition 21unchanged 0unchanged 0Position on itch.io's Top rated · #arcade chart across 53 readings: slipping, #20 to #21 (best #20, worst #21).
Top rated · #card-gameposition 21unchanged 0unchanged 0Position on itch.io's Top rated · #card-game chart across 37 readings: holding, #21 to #21 (best #21, worst #21).
Top rated · #roguelikeposition 30unchanged 0up +1Position on itch.io's Top rated · #roguelike chart across 35 readings: climbing, #31 to #30 (best #30, worst #31).
Top rated · #comedyposition 61unchanged 0down -1Position on itch.io's Top rated · #comedy chart across 37 readings: slipping, #59 to #61 (best #59, worst #61).
Top rated · #no-aiposition 364down -1down -12Position on itch.io's Top rated · #no-ai chart across 35 readings: slipping, #344 to #364 (best #344, worst #366).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.75 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.