itch.ioRank 11692026-11-05

JINGOKU

Open on itch.io

Velocity

0.000

JINGOKU Velocity, last 14 days: falling across 14 days, 0.01 to 0.00 (low -0.01, high 0.01).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-11-06. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for JINGOKU, 30 daysLead and lag over 30 days, 2026-10-08 to 2026-11-06, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 72 to 73, up 1, the change came at a steady pace.100%50%0%Oct 8Nov 6Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Oct 8 to Nov 6

  • Ratings — people finished and cared72 to 73up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for JINGOKU across the charted window
DayRatings
Oct 872
Oct 972
Oct 1072
Oct 1172
Oct 1272
Oct 1372
Oct 1472
Oct 1572
Oct 1672
Oct 1772
Oct 1872
Oct 1972
Oct 2072
Oct 2172
Oct 2273
Oct 2373
Oct 2473
Oct 2573
Oct 2673
Oct 2773
Oct 2873
Oct 2973
Oct 3073
Oct 3173
Nov 173
Nov 273
Nov 373
Nov 473
Nov 573
Nov 673
What the platform publishes

Counters

Read 2026-11-06
Current counters for JINGOKU, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion73unchanged 0up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 4 tag charts
Tag charts: where itch.io's own charts have placed JINGOKU
ChartNow7d30dHistory
Top rated · #ludum-dare-49position 10unchanged 0unchanged 0Position on itch.io's Top rated · #ludum-dare-49 chart across 59 readings: holding, #10 to #10 (best #10, worst #10).
Top rated · #minigamesposition 85down -1unchanged 0Position on itch.io's Top rated · #minigames chart across 59 readings: holding, #85 to #85 (best #84, worst #86).
Top rated · #physicsposition 120down -2down -5Position on itch.io's Top rated · #physics chart across 58 readings: slipping, #111 to #120 (best #111, worst #120).
Top rated · #fast-pacedposition 127up +1unchanged 0Position on itch.io's Top rated · #fast-paced chart across 60 readings: slipping, #125 to #127 (best #125, worst #131).
Everything else we hold

Activity and where to go next

First seen by us
2026-09-07
Price
free
Average rating
4.56 / 5

No devlog has been posted since we started watching on 2026-09-07. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.