Velocity

+0.001

Eternum Velocity, last 14 days: falling across 14 days, 0.00 to 0.00 (low -0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-19. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Eternum, 30 daysLead and lag over 30 days, 2026-09-20 to 2026-10-19, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 11,219 to 11,372, up 153, the change came at a steady pace.100%50%0%-3%Sep 20Oct 19Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 20 to Oct 19

  • Ratings — people finished and cared11,219 to 11,372up +153
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Eternum across the charted window
DayRatings
Sep 2011,219
Sep 2111,225
Sep 2211,228
Sep 2311,214
Sep 2411,218
Sep 2511,224
Sep 2611,233
Sep 2711,245
Sep 2811,254
Sep 2911,260
Sep 3011,268
Oct 111,273
Oct 211,277
Oct 311,281
Oct 411,290
Oct 511,298
Oct 611,304
Oct 711,308
Oct 811,312
Oct 911,315
Oct 1011,315
Oct 1111,322
Oct 1211,332
Oct 1311,341
Oct 1411,343
Oct 1511,344
Oct 1611,351
Oct 1711,356
Oct 1811,367
Oct 1911,372
What the platform publishes

Counters

Read 2026-10-19
Current counters for Eternum, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion11,372up +40up +161

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 2 tag charts
Tag charts: where itch.io's own charts have placed Eternum
ChartNow7d30dHistory
Top rated · #adultposition 1unchanged 0unchanged 0Position on itch.io's Top rated · #adult chart across 61 readings: holding, #1 to #1 (best #1, worst #1).
Top rated · #eroticposition 1unchanged 0unchanged 0Position on itch.io's Top rated · #erotic chart across 42 readings: holding, #1 to #1 (best #1, worst #1).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.89 / 5

Last devlog 2026-01-21 — 271 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.