itch.ioRank 11572026-11-12

Project Nightcall

Open on itch.io

Velocity

0.000

Project Nightcall Velocity, last 14 days: falling across 14 days, 0.01 to 0.00 (low -0.01, high 0.01).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-11-12. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Project Nightcall, 30 daysLead and lag over 30 days, 2026-10-14 to 2026-11-12, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 107 to 108, up 1, the change came at a steady pace.100%50%0%Oct 14Nov 12Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Oct 14 to Nov 12

  • Ratings — people finished and cared107 to 108up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Project Nightcall across the charted window
DayRatings
Oct 14107
Oct 15107
Oct 16107
Oct 17107
Oct 18107
Oct 19107
Oct 20107
Oct 21107
Oct 22107
Oct 23107
Oct 24107
Oct 25107
Oct 26107
Oct 27108
Oct 28108
Oct 29108
Oct 30108
Oct 31108
Nov 1108
Nov 2108
Nov 3108
Nov 4108
Nov 5108
Nov 6108
Nov 7108
Nov 8108
Nov 9108
Nov 10108
Nov 11108
Nov 12108
What the platform publishes

Counters

Read 2026-11-12
Current counters for Project Nightcall, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion108unchanged 0up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 5 tag charts
Tag charts: where itch.io's own charts have placed Project Nightcall
ChartNow7d30dHistory
Top rated · #psxposition 709down -5down -42Position on itch.io's Top rated · #psx chart across 64 readings: slipping, #656 to #709 (best #656, worst #709).
Top rated · #darkposition 1,142down -2down -48Position on itch.io's Top rated · #dark chart across 67 readings: slipping, #1071 to #1142 (best #1071, worst #1142).
Top rated · #mysteryposition 1,257down -8not listed thirty days agoPosition on itch.io's Top rated · #mystery chart across 56 readings: slipping, #1205 to #1257 (best #1205, worst #1257).
Top rated · #creepyposition 1,522unchanged 0down -71Position on itch.io's Top rated · #creepy chart across 67 readings: slipping, #1437 to #1522 (best #1437, worst #1527).
Top rated · #first-personposition 1,907not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · #first-person chart across 44 readings: slipping, #1790 to #1907 (best #1789, worst #1907).
Everything else we hold

Activity and where to go next

First seen by us
2026-09-07
Price
free
Average rating
4.06 / 5

No devlog has been posted since we started watching on 2026-09-07. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.