Velocity

0.000

Game For Anna Velocity, last 14 days: falling across 14 days, 0.01 to 0.00 (low -0.01, high 0.01).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-08. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Game For Anna, 30 daysLead and lag over 30 days, 2026-09-09 to 2026-10-08, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 74 to 75, up 1, the change came at a steady pace.100%50%0%Sep 9Oct 8Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 9 to Oct 8

  • Ratings — people finished and cared74 to 75up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Game For Anna across the charted window
DayRatings
Sep 974
Sep 1074
Sep 1174
Sep 1274
Sep 1374
Sep 1474
Sep 1574
Sep 1674
Sep 1774
Sep 1874
Sep 1974
Sep 2074
Sep 2174
Sep 2274
Sep 2375
Sep 2475
Sep 2575
Sep 2675
Sep 2775
Sep 2875
Sep 2975
Sep 3075
Oct 175
Oct 275
Oct 375
Oct 475
Oct 575
Oct 675
Oct 775
Oct 875
What the platform publishes

Counters

Read 2026-10-08
Current counters for Game For Anna, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion75unchanged 0up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 8 tag charts
Tag charts: where itch.io's own charts have placed Game For Anna
ChartNow7d30dHistory
Top rated · #secretsposition 77unchanged 0down -1Position on itch.io's Top rated · #secrets chart across 30 readings: slipping, #76 to #77 (best #76, worst #77).
Top rated · #abstractposition 169down -1up +2Position on itch.io's Top rated · #abstract chart across 50 readings: climbing, #170 to #169 (best #168, worst #171).
Top rated · #halloweenposition 218down -2down -1Position on itch.io's Top rated · #halloween chart across 30 readings: holding, #218 to #218 (best #216, worst #219).
Top rated · #surrealposition 412down -6down -4Position on itch.io's Top rated · #surreal chart across 30 readings: slipping, #408 to #412 (best #404, worst #412).
Top rated · #weirdposition 418down -2down -2Position on itch.io's Top rated · #weird chart across 30 readings: slipping, #416 to #418 (best #415, worst #419).
Top rated · #point-and-clickposition 758down -4down -8Position on itch.io's Top rated · #point-and-click chart across 30 readings: slipping, #748 to #758 (best #748, worst #759).
Top rated · #explorationposition 797down -4down -15Position on itch.io's Top rated · #exploration chart across 31 readings: slipping, #781 to #797 (best #781, worst #798).
Top rated · #horrorposition 2,969not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · #horror chart across 12 readings: slipping, #2916 to #2969 (best #2871, worst #2969).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.37 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.