itch.ioRank 25872026-11-05

MMO Simulator Online

Open on itch.io

Velocity

-0.043

MMO Simulator Online Velocity, last 14 days: falling across 14 days, 0.00 to -0.04 (low -0.04, high 0.04).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-11-05. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 13 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for MMO Simulator Online, 30 daysLead and lag over 30 days, 2026-10-07 to 2026-11-05, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 47 to 49, up 2, most of that change came late in the window.100%50%0%Oct 7Nov 5Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Oct 7 to Nov 5

  • Ratings — people finished and cared47 to 49up +2
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for MMO Simulator Online across the charted window
DayRatings
Oct 747
Oct 847
Oct 947
Oct 1047
Oct 1147
Oct 1247
Oct 1347
Oct 1447
Oct 1547
Oct 1647
Oct 1747
Oct 1847
Oct 1947
Oct 2047
Oct 2147
Oct 2247
Oct 2347
Oct 2448
Oct 2548
Oct 2648
Oct 2748
Oct 2848
Oct 2949
Oct 3049
Oct 3149
Nov 149
Nov 249
Nov 349
Nov 449
Nov 549
What the platform publishes

Counters

Read 2026-11-05
Current counters for MMO Simulator Online, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion49unchanged 0up +2

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 4 tag charts
Tag charts: where itch.io's own charts have placed MMO Simulator Online
ChartNow7d30dHistory
Top rated · #mmorpgposition 24unchanged 0up +6Position on itch.io's Top rated · #mmorpg chart across 58 readings: climbing, #31 to #24 (best #24, worst #31).
Top rated · #idleposition 590down -10down -93Position on itch.io's Top rated · #idle chart across 58 readings: slipping, #472 to #590 (best #472, worst #590).
Top rated · #incrementalposition 677down -12down -110Position on itch.io's Top rated · #incremental chart across 58 readings: slipping, #527 to #677 (best #527, worst #677).
Top rated · #godotposition 871not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · #godot chart across 16 readings: slipping, #756 to #871 (best #756, worst #871).
Everything else we hold

Activity and where to go next

First seen by us
2026-09-07
Price
free
Average rating
3.94 / 5

No devlog has been posted since we started watching on 2026-09-07. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.