itch.ioRank 10212026-10-12

no thanks, i don't want to collaborate :)

Open on itch.io

Velocity

0.000

no thanks, i don't want to collaborate :) Velocity, last 14 days: falling across 14 days, 0.01 to 0.00 (low -0.01, high 0.01).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-12. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for no thanks, i don't want to collaborate :), 30 daysLead and lag over 30 days, 2026-09-13 to 2026-10-12, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 67 to 68, up 1, the change came at a steady pace.100%50%0%Sep 13Oct 12Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 13 to Oct 12

  • Ratings — people finished and cared67 to 68up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for no thanks, i don't want to collaborate :) across the charted window
DayRatings
Sep 1367
Sep 1467
Sep 1567
Sep 1667
Sep 1767
Sep 1867
Sep 1967
Sep 2067
Sep 2167
Sep 2267
Sep 2367
Sep 2467
Sep 2567
Sep 2667
Sep 2767
Sep 2868
Sep 2968
Sep 3068
Oct 168
Oct 268
Oct 368
Oct 468
Oct 568
Oct 668
Oct 768
Oct 868
Oct 968
Oct 1068
Oct 1168
Oct 1268
What the platform publishes

Counters

Read 2026-10-12
Current counters for no thanks, i don't want to collaborate :), with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion68unchanged 0up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

All of itch.io

All of itch.io: where itch.io's own charts have placed no thanks, i don't want to collaborate :)
ChartNow7d30dHistory
Top ratedposition 2,810down -11up +27Position on itch.io's Top rated chart across 54 readings: slipping, #2798 to #2810 (best #2789, worst #2869).
On 1 tag chart
Tag charts: where itch.io's own charts have placed no thanks, i don't want to collaborate :)
ChartNow7d30dHistory
Top rated · #survivalposition 88down -1down -2Position on itch.io's Top rated · #survival chart across 34 readings: slipping, #86 to #88 (best #85, worst #88).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.82 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.