itch.ioRank 10162026-10-09

Cross Realms18+

Open on itch.io

Velocity

0.000

Cross Realms Velocity, last 14 days: rising across 14 days, -0.01 to 0.00 (low -0.01, high 0.01).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-09. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments moved by 6, under its floor of 20; ratings moved by 40. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Cross Realms, 30 daysLead and lag over 30 days, 2026-09-10 to 2026-10-09, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 362 to 368, up 6, most of that change came late in the window. Ratings: 888 to 928, up 40, the change came at a steady pace.100%50%0%Sep 10Oct 9CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 10 to Oct 9

  • Comments — people are talking362 to 368up +6
  • Ratings — people finished and cared888 to 928up +40
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Cross Realms across the charted window
DayCommentsRatings
Sep 10362888
Sep 11362889
Sep 12362892
Sep 13362892
Sep 14362896
Sep 15362897
Sep 16363898
Sep 17364901
Sep 18364902
Sep 19364904
Sep 20364906
Sep 21364908
Sep 22364909
Sep 23363909
Sep 24363910
Sep 25363911
Sep 26363913
Sep 27363915
Sep 28364918
Sep 29364919
Sep 30364919
Oct 1365920
Oct 2365921
Oct 3366921
Oct 4366921
Oct 5366922
Oct 6367923
Oct 7368926
Oct 8368927
Oct 9368928
What the platform publishes

Counters

Read 2026-10-10
Current counters for Cross Realms, with their 7- and 30-day changes
CounterNow7d30d
Comments intent368up +3up +7
Ratings conversion928up +7up +40

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 2 tag charts
Tag charts: where itch.io's own charts have placed Cross Realms
ChartNow7d30dHistory
Top rated · #adultposition 68up +3up +7Position on itch.io's Top rated · #adult chart across 52 readings: climbing, #76 to #68 (best #68, worst #76).
Top rated · #eroticposition 69up +1up +3Position on itch.io's Top rated · #erotic chart across 33 readings: climbing, #70 to #69 (best #69, worst #72).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.74 / 5

Last devlog 2026-03-01 — 223 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.