itch.ioRank 10272026-10-11

Roguelike Simulator

Open on itch.io

Velocity

0.000

Roguelike Simulator Velocity, last 14 days: rising across 14 days, -0.01 to 0.00 (low -0.01, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-11. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Roguelike Simulator, 30 daysLead and lag over 30 days, 2026-09-12 to 2026-10-11, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 81 to 82, up 1, most of that change came early in the window.100%50%0%Sep 12Oct 11Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 12 to Oct 11

  • Ratings — people finished and cared81 to 82up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Roguelike Simulator across the charted window
DayRatings
Sep 1281
Sep 1381
Sep 1481
Sep 1581
Sep 1681
Sep 1781
Sep 1882
Sep 1982
Sep 2082
Sep 2182
Sep 2282
Sep 2382
Sep 2482
Sep 2582
Sep 2682
Sep 2782
Sep 2882
Sep 2982
Sep 3082
Oct 182
Oct 282
Oct 382
Oct 482
Oct 582
Oct 682
Oct 782
Oct 882
Oct 982
Oct 1082
Oct 1182
What the platform publishes

Counters

Read 2026-10-11
Current counters for Roguelike Simulator, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion82unchanged 0up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 7 tag charts
Tag charts: where itch.io's own charts have placed Roguelike Simulator
ChartNow7d30dHistory
Top rated · #1-bitposition 103unchanged 0up +1Position on itch.io's Top rated · #1-bit chart across 53 readings: slipping, #95 to #103 (best #95, worst #104).
Top rated · #bitsyposition 296down -1up +7Position on itch.io's Top rated · #bitsy chart across 42 readings: slipping, #283 to #296 (best #282, worst #305).
Top rated · #roguelikeposition 305down -1down -7Position on itch.io's Top rated · #roguelike chart across 33 readings: slipping, #300 to #305 (best #294, worst #306).
Top rated · #funnyposition 368down -4down -5Position on itch.io's Top rated · #funny chart across 33 readings: slipping, #361 to #368 (best #358, worst #368).
Top rated · #shortposition 1,826down -18down -25Position on itch.io's Top rated · #short chart across 21 readings: slipping, #1797 to #1826 (best #1788, worst #1826).
Top rated · #pixel-artposition 2,059down -10down -5Position on itch.io's Top rated · #pixel-art chart across 28 readings: slipping, #2048 to #2059 (best #2012, worst #2062).
Top rated · #2dposition 2,352not listed seven days agoup +1Position on itch.io's Top rated · #2d chart across 24 readings: slipping, #2164 to #2352 (best #2164, worst #2353).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.52 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.