Velocity

+0.029

Cursed Cursor Velocity, last 14 days: rising across 14 days, 0.00 to 0.03 (low -0.03, high 0.03).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-11-06. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Cursed Cursor, 30 daysLead and lag over 30 days, 2026-10-09 to 2026-11-07, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 34 to 33, down 1, the change came at a steady pace.100%50%0%Oct 9Nov 7Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Oct 9 to Nov 7

  • Ratings — people finished and cared34 to 33down -1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Cursed Cursor across the charted window
DayRatings
Oct 934
Oct 1034
Oct 1134
Oct 1234
Oct 1334
Oct 1434
Oct 1534
Oct 1634
Oct 1734
Oct 1834
Oct 1934
Oct 2034
Oct 2134
Oct 2234
Oct 2334
Oct 2434
Oct 2534
Oct 2633
Oct 2733
Oct 2833
Oct 2933
Oct 3033
Oct 3133
Nov 133
Nov 233
Nov 333
Nov 433
Nov 533
Nov 633
Nov 733
What the platform publishes

Counters

Read 2026-11-07
Current counters for Cursed Cursor, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion33unchanged 0down -1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 5 tag charts
Tag charts: where itch.io's own charts have placed Cursed Cursor
ChartNow7d30dHistory
Top rated · #sfmlposition 1unchanged 0unchanged 0Position on itch.io's Top rated · #sfml chart across 59 readings: holding, #1 to #1 (best #1, worst #1).
Top rated · #gmtkjamposition 169down -1down -16Position on itch.io's Top rated · #gmtkjam chart across 60 readings: slipping, #150 to #169 (best #150, worst #169).
Top rated · #mouse-onlyposition 227unchanged 0down -6Position on itch.io's Top rated · #mouse-only chart across 60 readings: slipping, #218 to #227 (best #218, worst #227).
Top rated · #shortposition 2,875not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · #short chart across 2 readings: slipping, #2821 to #2875 (best #2821, worst #2875).
Top rated · #singleplayerposition 3,172not listed seven days agonot listed thirty days ago
Everything else we hold

Activity and where to go next

First seen by us
2026-09-07
Price
free
Average rating
4.58 / 5

No devlog has been posted since we started watching on 2026-09-07. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.