itch.ioRank 1672026-09-22

Rust & Shine

Open on itch.io

Velocity

+0.032

Rust & Shine Velocity, last 14 days: flat across 2 days, 0.03 to 0.03 (low 0.03, high 0.03).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-09-22. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 13 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

16 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Rust & Shine, 16 daysLead and lag over 16 days, 2026-09-07 to 2026-09-22, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 31 to 32, up 1, most of that change came late in the window.100%50%0%Sep 7Sep 22Ratings

Each line is scaled to its own change across these 16 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 7 to Sep 22

  • Ratingspeople finished and cared31 to 32up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Rust & Shine across the charted window
DayRatings
Sep 731
Sep 831
Sep 931
Sep 1031
Sep 1131
Sep 1231
Sep 1331
Sep 1431
Sep 1531
Sep 1631
Sep 1731
Sep 1831
Sep 1931
Sep 2031
Sep 2132
Sep 2232
What the platform publishes

Counters

Read 2026-09-22
Current counters for Rust & Shine, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion32up +1no comparable reading thirty days back

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 7 tag charts
Tag charts: where itch.io's own charts have placed Rust & Shine
ChartNow7d30dHistory
Top rated · #upgradesposition 158up +9not listed thirty days agoPosition on itch.io's Top rated · #upgrades chart across 15 readings: climbing, #163 to #158 (best #157, worst #168).
Top rated · #clickerposition 209up +8not listed thirty days agoPosition on itch.io's Top rated · #clicker chart across 16 readings: climbing, #215 to #209 (best #209, worst #220).
Top rated · #idleposition 266up +12not listed thirty days agoPosition on itch.io's Top rated · #idle chart across 15 readings: climbing, #276 to #266 (best #264, worst #280).
Top rated · #incrementalposition 312up +8not listed thirty days agoPosition on itch.io's Top rated · #incremental chart across 15 readings: climbing, #314 to #312 (best #309, worst #325).
Top rated · #cozyposition 583up +10not listed thirty days agoPosition on itch.io's Top rated · #cozy chart across 16 readings: climbing, #588 to #583 (best #582, worst #595).
Top rated · #relaxingposition 661up +13not listed thirty days agoPosition on itch.io's Top rated · #relaxing chart across 15 readings: climbing, #668 to #661 (best #659, worst #676).
Top rated · #casualposition 1,102up +28not listed thirty days agoPosition on itch.io's Top rated · #casual chart across 16 readings: climbing, #1121 to #1102 (best #1101, worst #1134).
Everything else we hold

Activity and where to go next

First seen by us
2026-09-07
Price
free
Average rating
4.41 / 5

No devlog has been posted since we started watching on 2026-09-07. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.