Velocity

+0.006

Divine Heel 1.0 Velocity, last 14 days: rising across 14 days, -0.01 to 0.01 (low -0.01, high 0.02).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-11. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments moved by 1, under its floor of 20; ratings moved by 25. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Divine Heel 1.0, 30 daysLead and lag over 30 days, 2026-09-12 to 2026-10-11, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 202 to 203, up 1, most of that change came late in the window. Ratings: 952 to 977, up 25, the change came at a steady pace.100%50%0%-300%Sep 12Oct 11CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 12 to Oct 11

  • Comments — people are talking202 to 203up +1
  • Ratings — people finished and cared952 to 977up +25
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Divine Heel 1.0 across the charted window
DayCommentsRatings
Sep 12202952
Sep 13202956
Sep 14202957
Sep 15202958
Sep 16202959
Sep 17202960
Sep 18202960
Sep 19202960
Sep 20202962
Sep 21202964
Sep 22202964
Sep 23199961
Sep 24199961
Sep 25199961
Sep 26199961
Sep 27199961
Sep 28199961
Sep 29200961
Sep 30200964
Oct 1200965
Oct 2200966
Oct 3200968
Oct 4200969
Oct 5201970
Oct 6201972
Oct 7201973
Oct 8201975
Oct 9201976
Oct 10203974
Oct 11203977
What the platform publishes

Counters

Read 2026-10-12
Current counters for Divine Heel 1.0, with their 7- and 30-day changes
CounterNow7d30d
Comments intent203up +3unchanged 0
Ratings conversion977up +8up +28

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 3 tag charts
Tag charts: where itch.io's own charts have placed Divine Heel 1.0
ChartNow7d30dHistory
Top rated · #erogeposition 52down -1unchanged 0Position on itch.io's Top rated · #eroge chart across 36 readings: slipping, #51 to #52 (best #49, worst #53).
Top rated · #eroticposition 191down -8down -16Position on itch.io's Top rated · #erotic chart across 35 readings: slipping, #177 to #191 (best #172, worst #191).
Top rated · #adultposition 227down -10down -16Position on itch.io's Top rated · #adult chart across 54 readings: slipping, #222 to #227 (best #206, worst #227).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.50 / 5

Last devlog 2026-05-22 — 143 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.