itch.ioRank 11552026-09-22

Find me...

Open on itch.io

Velocity

0.000

Find me... Velocity, last 14 days: flat across 2 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-09-22. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 13 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

29 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Find me..., 29 daysLead and lag over 29 days, 2026-08-25 to 2026-09-22, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 65 throughout, no change at all.100%50%0%Aug 25Sep 22Ratings

Each line is scaled to its own change across these 29 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Aug 25 to Sep 22

  • Ratingspeople finished and cared65 to 65unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Find me... across the charted window
DayRatings
Aug 2565
Sep 765
Sep 865
Sep 965
Sep 1065
Sep 1265
Sep 1365
Sep 1465
Sep 1565
Sep 1665
Sep 1765
Sep 1865
Sep 1965
Sep 2065
Sep 2165
Sep 2265
What the platform publishes

Counters

Read 2026-09-22
Current counters for Find me..., with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion65unchanged 0no comparable reading thirty days back

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 3 tag charts
Tag charts: where itch.io's own charts have placed Find me...
ChartNow7d30dHistory
Top rated · #vampireposition 228unchanged 0not listed thirty days agoPosition on itch.io's Top rated · #vampire chart across 15 readings: climbing, #229 to #228 (best #228, worst #229).
Top rated · #animeposition 1,230not listed seven days agonot listed thirty days ago
Top rated · #mysteryposition 1,420down -5not listed thirty days agoPosition on itch.io's Top rated · #mystery chart across 11 readings: slipping, #1414 to #1420 (best #1414, worst #1420).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-25
Price
free
Average rating
4.00 / 5

No devlog has been posted since we started watching on 2026-08-25. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.