itch.ioRank 10402026-10-08

Clover Revenge [Final]18+

Open on itch.io

Velocity

0.000

Clover Revenge [Final] Velocity, last 14 days: rising across 14 days, -0.01 to 0.00 (low -0.01, high 0.03).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-08. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Clover Revenge [Final], 30 daysLead and lag over 30 days, 2026-09-10 to 2026-10-09, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 107 to 106, down 1, most of that change came early in the window.200%100%50%0%Sep 10Oct 9Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 10 to Oct 9

  • Ratings — people finished and cared107 to 106down -1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Clover Revenge [Final] across the charted window
DayRatings
Sep 10107
Sep 11107
Sep 12107
Sep 13107
Sep 14107
Sep 15107
Sep 16107
Sep 17107
Sep 18107
Sep 19107
Sep 20107
Sep 21106
Sep 22106
Sep 23105
Sep 24106
Sep 25106
Sep 26106
Sep 27106
Sep 28106
Sep 29106
Sep 30106
Oct 1106
Oct 2106
Oct 3106
Oct 4106
Oct 5106
Oct 6106
Oct 7106
Oct 8106
Oct 9106
What the platform publishes

Counters

Read 2026-10-09
Current counters for Clover Revenge [Final], with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion106unchanged 0down -2

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 3 tag charts
Tag charts: where itch.io's own charts have placed Clover Revenge [Final]
ChartNow7d30dHistory
Top rated · #erogeposition 777down -6down -19Position on itch.io's Top rated · #eroge chart across 33 readings: slipping, #750 to #777 (best #750, worst #779).
Top rated · #eroticposition 2,457down -9down -79Position on itch.io's Top rated · #erotic chart across 32 readings: slipping, #2370 to #2457 (best #2370, worst #2458).
Top rated · #adultposition 3,480down -23down -129Position on itch.io's Top rated · #adult chart across 51 readings: slipping, #3275 to #3480 (best #3275, worst #3480).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
3.74 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.