itch.ioRank 11292026-11-06

Cycle of Pawmerce

Open on itch.io

Velocity

0.000

Cycle of Pawmerce Velocity, last 14 days: rising across 14 days, -0.03 to 0.00 (low -0.03, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-11-06. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 13 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Cycle of Pawmerce, 30 daysLead and lag over 30 days, 2026-10-08 to 2026-11-06, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 28 to 30, up 2, most of that change came early in the window.100%50%0%Oct 8Nov 6Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Oct 8 to Nov 6

  • Ratings — people finished and cared28 to 30up +2
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Cycle of Pawmerce across the charted window
DayRatings
Oct 828
Oct 929
Oct 1029
Oct 1129
Oct 1229
Oct 1329
Oct 1429
Oct 1530
Oct 1630
Oct 1730
Oct 1830
Oct 1930
Oct 2030
Oct 2130
Oct 2230
Oct 2330
Oct 2430
Oct 2530
Oct 2630
Oct 2730
Oct 2830
Oct 2930
Oct 3030
Oct 3130
Nov 130
Nov 230
Nov 330
Nov 430
Nov 530
Nov 630
What the platform publishes

Counters

Read 2026-11-06
Current counters for Cycle of Pawmerce, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion30unchanged 0up +2

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 7 tag charts
Tag charts: where itch.io's own charts have placed Cycle of Pawmerce
ChartNow7d30dHistory
Top rated · #sailingposition 16unchanged 0unchanged 0Position on itch.io's Top rated · #sailing chart across 58 readings: holding, #16 to #16 (best #16, worst #18).
Top rated · #tradingposition 32down -1unchanged 0Position on itch.io's Top rated · #trading chart across 58 readings: slipping, #28 to #32 (best #28, worst #36).
Top rated · #piratesposition 58unchanged 0unchanged 0Position on itch.io's Top rated · #pirates chart across 58 readings: slipping, #53 to #58 (best #53, worst #63).
Top rated · #ludum-dare-47position 62unchanged 0up +1Position on itch.io's Top rated · #ludum-dare-47 chart across 59 readings: holding, #62 to #62 (best #62, worst #66).
Top rated · #catsposition 462down -1down -11Position on itch.io's Top rated · #cats chart across 61 readings: slipping, #437 to #462 (best #436, worst #496).
Top rated · #hand-drawnposition 648down -4not listed thirty days agoPosition on itch.io's Top rated · #hand-drawn chart across 14 readings: slipping, #643 to #648 (best #643, worst #648).
Top rated · #unityposition 1,838down -5not listed thirty days agoPosition on itch.io's Top rated · #unity chart across 12 readings: slipping, #1833 to #1838 (best #1832, worst #1838).
Everything else we hold

Activity and where to go next

First seen by us
2026-09-07
Price
free
Average rating
3.97 / 5

No devlog has been posted since we started watching on 2026-09-07. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.