Velocity

+0.013

Groblin Survivors Velocity, last 14 days: flat across 2 days, 0.01 to 0.01 (low 0.01, high 0.01).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-09-22. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 13 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

16 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Groblin Survivors, 16 daysLead and lag over 16 days, 2026-09-07 to 2026-09-22, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 76 to 77, up 1, most of that change came late in the window.100%50%0%Sep 7Sep 22Ratings

Each line is scaled to its own change across these 16 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 7 to Sep 22

  • Ratingspeople finished and cared76 to 77up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Groblin Survivors across the charted window
DayRatings
Sep 776
Sep 876
Sep 976
Sep 1076
Sep 1176
Sep 1276
Sep 1376
Sep 1476
Sep 1576
Sep 1676
Sep 1776
Sep 1877
Sep 1977
Sep 2077
Sep 2177
Sep 2277
What the platform publishes

Counters

Read 2026-09-22
Current counters for Groblin Survivors, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion77up +1no comparable reading thirty days back

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 8 tag charts
Tag charts: where itch.io's own charts have placed Groblin Survivors
ChartNow7d30dHistory
Top rated · #tower-defenseposition 55down -4not listed thirty days agoPosition on itch.io's Top rated · #tower-defense chart across 15 readings: slipping, #51 to #55 (best #51, worst #55).
Top rated · #bullet-hellposition 121down -7not listed thirty days agoPosition on itch.io's Top rated · #bullet-hell chart across 16 readings: slipping, #114 to #121 (best #114, worst #121).
Top rated · #rogueliteposition 217down -13not listed thirty days agoPosition on itch.io's Top rated · #roguelite chart across 15 readings: slipping, #204 to #217 (best #204, worst #217).
Top rated · #top-downposition 287down -21not listed thirty days agoPosition on itch.io's Top rated · #top-down chart across 15 readings: slipping, #265 to #287 (best #265, worst #287).
Top rated · #survivalposition 346down -27not listed thirty days agoPosition on itch.io's Top rated · #survival chart across 15 readings: slipping, #314 to #346 (best #314, worst #346).
Top rated · #roguelikeposition 366down -23not listed thirty days agoPosition on itch.io's Top rated · #roguelike chart across 15 readings: slipping, #345 to #366 (best #343, worst #366).
Top rated · #fantasyposition 938down -42not listed thirty days agoPosition on itch.io's Top rated · #fantasy chart across 16 readings: slipping, #892 to #938 (best #892, worst #939).
Top rated · #pixel-artposition 2,320not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · #pixel-art chart across 3 readings: slipping, #2315 to #2320 (best #2315, worst #2320).
Everything else we hold

Activity and where to go next

First seen by us
2026-09-07
Price
free
Average rating
4.49 / 5

No devlog has been posted since we started watching on 2026-09-07. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.