Velocity

0.000

GraveBell Velocity, last 14 days: falling across 14 days, 0.04 to 0.00 (low -0.04, high 0.04).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-17. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for GraveBell, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 27 to 28, up 1, the change came at a steady pace.100%50%0%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared27 to 28up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for GraveBell across the charted window
DayRatings
Sep 1827
Sep 1927
Sep 2027
Sep 2127
Sep 2227
Sep 2327
Sep 2427
Sep 2527
Sep 2627
Sep 2727
Sep 2827
Sep 2927
Sep 3027
Oct 127
Oct 228
Oct 328
Oct 428
Oct 528
Oct 628
Oct 728
Oct 828
Oct 928
Oct 1028
Oct 1128
Oct 1228
Oct 1328
Oct 1428
Oct 1528
Oct 1628
Oct 1728
What the platform publishes

Counters

Read 2026-10-17
Current counters for GraveBell, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion28unchanged 0up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed GraveBell
ChartNow7d30dHistory
Top rated · Strategyposition 248unchanged 0down -27Position on itch.io's Top rated · Strategy chart across 50 readings: slipping, #217 to #248 (best #216, worst #248).

All of itch.io

All of itch.io: where itch.io's own charts have placed GraveBell
ChartNow7d30dHistory
Top ratedposition 4,217not listed seven days agonot listed thirty days ago
On 10 tag charts
Tag charts: where itch.io's own charts have placed GraveBell
ChartNow7d30dHistory
Top rated · #ludum-dare-59position 17unchanged 0down -3Position on itch.io's Top rated · #ludum-dare-59 chart across 39 readings: slipping, #14 to #17 (best #14, worst #17).
Top rated · #tower-defenseposition 42unchanged 0down -4Position on itch.io's Top rated · #tower-defense chart across 39 readings: slipping, #38 to #42 (best #37, worst #43).
Top rated · #managementposition 65up +1down -7Position on itch.io's Top rated · #management chart across 39 readings: slipping, #58 to #65 (best #56, worst #68).
Top rated · #ludum-dareposition 115up +1down -14Position on itch.io's Top rated · #ludum-dare chart across 39 readings: slipping, #101 to #115 (best #101, worst #116).
Top rated · #rogueliteposition 141down -3down -13Position on itch.io's Top rated · #roguelite chart across 39 readings: slipping, #128 to #141 (best #126, worst #141).
Top rated · #roguelikeposition 242down -2down -21Position on itch.io's Top rated · #roguelike chart across 39 readings: slipping, #220 to #242 (best #220, worst #242).
Top rated · #fantasyposition 670down -2down -45Position on itch.io's Top rated · #fantasy chart across 40 readings: slipping, #621 to #670 (best #621, worst #681).
Top rated · #cuteposition 945down -6down -73Position on itch.io's Top rated · #cute chart across 41 readings: slipping, #868 to #945 (best #868, worst #945).
Top rated · #pixel-artposition 1,614down -8down -143Position on itch.io's Top rated · #pixel-art chart across 39 readings: slipping, #1464 to #1614 (best #1464, worst #1614).
Top rated · #no-aiposition 2,910down -262not listed thirty days agoPosition on itch.io's Top rated · #no-ai chart across 25 readings: slipping, #2572 to #2910 (best #2572, worst #2910).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.82 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.