Velocity

0.000

Hobo Simulator Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-08. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 13 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Hobo Simulator, 30 daysLead and lag over 30 days, 2026-09-09 to 2026-10-08, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 30 throughout, no change at all.100%50%0%Sep 9Oct 8Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 9 to Oct 8

  • Ratings — people finished and cared30 to 30unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Hobo Simulator across the charted window
DayRatings
Sep 930
Sep 1030
Sep 1130
Sep 1230
Sep 1330
Sep 1430
Sep 1530
Sep 1630
Sep 1730
Sep 1830
Sep 1930
Sep 2030
Sep 2130
Sep 2230
Sep 2330
Sep 2430
Sep 2530
Sep 2630
Sep 2730
Sep 2830
Sep 2930
Sep 3030
Oct 130
Oct 230
Oct 330
Oct 430
Oct 530
Oct 630
Oct 730
Oct 830
What the platform publishes

Counters

Read 2026-10-08
Current counters for Hobo Simulator, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion30unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 8 tag charts
Tag charts: where itch.io's own charts have placed Hobo Simulator
ChartNow7d30dHistory
Top rated · #open-worldposition 131down -1unchanged 0Position on itch.io's Top rated · #open-world chart across 30 readings: holding, #131 to #131 (best #130, worst #131).
Top rated · #side-scrollerposition 186down -5down -9Position on itch.io's Top rated · #side-scroller chart across 30 readings: slipping, #177 to #186 (best #177, worst #186).
Top rated · #action-adventureposition 228down -1down -4Position on itch.io's Top rated · #action-adventure chart across 50 readings: slipping, #223 to #228 (best #222, worst #228).
Top rated · #meaningful-choicesposition 390down -3down -4Position on itch.io's Top rated · #meaningful-choices chart across 30 readings: slipping, #386 to #390 (best #384, worst #390).
Top rated · #survivalposition 649down -12down -24Position on itch.io's Top rated · #survival chart across 30 readings: slipping, #626 to #649 (best #622, worst #651).
Top rated · #multiple-endingsposition 1,036down -14down -38Position on itch.io's Top rated · #multiple-endings chart across 30 readings: slipping, #998 to #1036 (best #998, worst #1036).
Top rated · #indieposition 1,045down -29not listed thirty days agoPosition on itch.io's Top rated · #indie chart across 14 readings: slipping, #1000 to #1045 (best #1000, worst #1045).
Top rated · #interactive-fictionposition 2,395not listed seven days agonot listed thirty days ago
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.50 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.