itch.ioRank 13512026-10-10

[RPG] GROVE: "Dark Places" (v0.308)18+

Open on itch.io

Velocity

-0.001

[RPG] GROVE: "Dark Places" (v0.308) Velocity, last 14 days: falling across 14 days, -0.00 to -0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-10. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments moved by 1, under its floor of 20; ratings moved by 9, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for [RPG] GROVE: "Dark Places" (v0.308), 30 daysLead and lag over 30 days, 2026-09-11 to 2026-10-10, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 1,306 to 1,307, up 1, the change came at a steady pace. Ratings: 1,527 to 1,536, up 9, most of that change came early in the window.100%50%0%Sep 11Oct 10CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 11 to Oct 10

  • Comments — people are talking1,306 to 1,307up +1
  • Ratings — people finished and cared1,527 to 1,536up +9
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for [RPG] GROVE: "Dark Places" (v0.308) across the charted window
DayCommentsRatings
Sep 111,3061,527
Sep 121,3061,528
Sep 131,3061,530
Sep 141,3071,530
Sep 151,3071,530
Sep 161,3071,530
Sep 171,3071,530
Sep 181,3071,530
Sep 191,3071,530
Sep 201,3071,530
Sep 211,3071,530
Sep 221,3071,531
Sep 231,3061,532
Sep 241,3061,532
Sep 251,3061,532
Sep 261,3061,532
Sep 271,3061,532
Sep 281,3061,532
Sep 291,3061,532
Sep 301,3061,532
Oct 11,3061,535
Oct 21,3061,535
Oct 31,3061,536
Oct 41,3061,536
Oct 51,3061,536
Oct 61,3061,536
Oct 71,3071,536
Oct 81,3071,536
Oct 91,3071,536
Oct 101,3071,536
What the platform publishes

Counters

Read 2026-10-10
Current counters for [RPG] GROVE: "Dark Places" (v0.308), with their 7- and 30-day changes
CounterNow7d30d
Comments intent1,307up +1up +1
Ratings conversion1,536unchanged 0up +9

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 2 tag charts
Tag charts: where itch.io's own charts have placed [RPG] GROVE: "Dark Places" (v0.308)
ChartNow7d30dHistory
Top rated · #adultposition 16unchanged 0unchanged 0Position on itch.io's Top rated · #adult chart across 52 readings: holding, #16 to #16 (best #16, worst #16).
Top rated · #eroticposition 17unchanged 0unchanged 0Position on itch.io's Top rated · #erotic chart across 33 readings: holding, #17 to #17 (best #17, worst #17).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.85 / 5

Last devlog 2026-05-04 — 159 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.