itch.ioRank 12652026-10-17

Hyun's Dojo Sakura Love🌸

Open on itch.io

Velocity

0.000

Hyun's Dojo Sakura Love🌸 Velocity, last 14 days: falling across 14 days, 0.03 to 0.00 (low -0.03, high 0.03).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-17. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Hyun's Dojo Sakura Love🌸, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 30 to 31, up 1, most of that change came early in the window.100%50%0%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared30 to 31up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Hyun's Dojo Sakura Love🌸 across the charted window
DayRatings
Sep 1830
Sep 1930
Sep 2030
Sep 2130
Sep 2230
Sep 2330
Sep 2430
Sep 2530
Sep 2630
Sep 2730
Sep 2830
Sep 2930
Sep 3031
Oct 131
Oct 231
Oct 331
Oct 431
Oct 531
Oct 631
Oct 731
Oct 831
Oct 931
Oct 1031
Oct 1131
Oct 1231
Oct 1331
Oct 1431
Oct 1531
Oct 1631
Oct 1731
What the platform publishes

Counters

Read 2026-10-17
Current counters for Hyun's Dojo Sakura Love🌸, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion31unchanged 0up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Hyun's Dojo Sakura Love🌸
ChartNow7d30dHistory
Top rated · Simulationposition 532up +17down -39Position on itch.io's Top rated · Simulation chart across 50 readings: slipping, #482 to #532 (best #482, worst #549).

All of itch.io

All of itch.io: where itch.io's own charts have placed Hyun's Dojo Sakura Love🌸
ChartNow7d30dHistory
Top ratedposition 6,143down -32down -113Position on itch.io's Top rated chart across 23 readings: slipping, #6005 to #6143 (best #6005, worst #6143).
On 4 tag charts
Tag charts: where itch.io's own charts have placed Hyun's Dojo Sakura Love🌸
ChartNow7d30dHistory
Top rated · #comedyposition 423down -3down -26Position on itch.io's Top rated · #comedy chart across 41 readings: slipping, #396 to #423 (best #396, worst #423).
Top rated · #dating-simposition 621down -4down -39Position on itch.io's Top rated · #dating-sim chart across 41 readings: slipping, #584 to #621 (best #582, worst #621).
Top rated · #romanceposition 1,184down -14down -87Position on itch.io's Top rated · #romance chart across 39 readings: slipping, #1093 to #1184 (best #1093, worst #1184).
Top rated · #no-aiposition 2,792down -50down -303Position on itch.io's Top rated · #no-ai chart across 39 readings: slipping, #2459 to #2792 (best #2459, worst #2808).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-22
Price
free
Average rating
4.81 / 5

No devlog has been posted since we started watching on 2026-08-22. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.