Velocity

0.000

CRUSH!!! Velocity, last 14 days: falling across 14 days, 0.01 to 0.00 (low -0.01, high 0.01).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-16. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for CRUSH!!!, 30 daysLead and lag over 30 days, 2026-09-17 to 2026-10-16, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 69 to 70, up 1, the change came at a steady pace.100%50%0%Sep 17Oct 16Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 17 to Oct 16

  • Ratings — people finished and cared69 to 70up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for CRUSH!!! across the charted window
DayRatings
Sep 1769
Sep 1869
Sep 1969
Sep 2069
Sep 2169
Sep 2269
Sep 2369
Sep 2469
Sep 2569
Sep 2669
Sep 2769
Sep 2869
Sep 2969
Sep 3069
Oct 169
Oct 270
Oct 370
Oct 470
Oct 570
Oct 670
Oct 770
Oct 870
Oct 970
Oct 1070
Oct 1170
Oct 1270
Oct 1370
Oct 1470
Oct 1570
Oct 1670
What the platform publishes

Counters

Read 2026-10-16
Current counters for CRUSH!!!, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion70unchanged 0up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

All of itch.io

All of itch.io: where itch.io's own charts have placed CRUSH!!!
ChartNow7d30dHistory
Top ratedposition 3,667up +28up +25Position on itch.io's Top rated chart across 58 readings: climbing, #4015 to #3667 (best #3649, worst #4015).
On 10 tag charts
Tag charts: where itch.io's own charts have placed CRUSH!!!
ChartNow7d30dHistory
Top rated · #glitchposition 18unchanged 0unchanged 0Position on itch.io's Top rated · #glitch chart across 38 readings: holding, #18 to #18 (best #18, worst #18).
Top rated · #meaningful-choicesposition 128unchanged 0up +1Position on itch.io's Top rated · #meaningful-choices chart across 38 readings: climbing, #132 to #128 (best #127, worst #132).
Top rated · #yandereposition 154up +2up +4Position on itch.io's Top rated · #yandere chart across 38 readings: climbing, #158 to #154 (best #153, worst #161).
Top rated · #indieposition 227up +13down -3Position on itch.io's Top rated · #indie chart across 38 readings: slipping, #226 to #227 (best #223, worst #241).
Top rated · #multiple-endingsposition 308up +2down -5Position on itch.io's Top rated · #multiple-endings chart across 38 readings: climbing, #309 to #308 (best #302, worst #314).
Top rated · #dating-simposition 426down -2down -5Position on itch.io's Top rated · #dating-sim chart across 40 readings: climbing, #428 to #426 (best #419, worst #429).
Top rated · #story-richposition 556up +2down -3Position on itch.io's Top rated · #story-rich chart across 38 readings: climbing, #563 to #556 (best #551, worst #566).
Top rated · #interactive-fictionposition 649down -1up +5Position on itch.io's Top rated · #interactive-fiction chart across 38 readings: climbing, #669 to #649 (best #643, worst #670).
Top rated · #romanceposition 796up +7down -4Position on itch.io's Top rated · #romance chart across 37 readings: climbing, #800 to #796 (best #789, worst #804).
Top rated · #no-aiposition 1,520up +28down -31Position on itch.io's Top rated · #no-ai chart across 38 readings: holding, #1520 to #1520 (best #1484, worst #1562).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.76 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.