Velocity

0.000

Crushed Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-17. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Crushed, 30 daysLead and lag over 30 days, 2026-09-19 to 2026-10-18, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 38 throughout, no change at all.100%50%0%Sep 19Oct 18Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 19 to Oct 18

  • Ratings — people finished and cared38 to 38unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Crushed across the charted window
DayRatings
Sep 1938
Sep 2038
Sep 2138
Sep 2238
Sep 2338
Sep 2438
Sep 2538
Sep 2638
Sep 2738
Sep 2838
Sep 2938
Sep 3038
Oct 138
Oct 238
Oct 338
Oct 438
Oct 538
Oct 638
Oct 738
Oct 838
Oct 938
Oct 1038
Oct 1138
Oct 1238
Oct 1338
Oct 1438
Oct 1538
Oct 1638
Oct 1738
Oct 1838
What the platform publishes

Counters

Read 2026-10-18
Current counters for Crushed, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion38unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

All of itch.io

All of itch.io: where itch.io's own charts have placed Crushed
ChartNow7d30dHistory
Top ratedposition 3,066down -14down -50Position on itch.io's Top rated chart across 60 readings: slipping, #2973 to #3066 (best #2969, worst #3067).
On 10 tag charts
Tag charts: where itch.io's own charts have placed Crushed
ChartNow7d30dHistory
Top rated · #christmasposition 19down -1down -1Position on itch.io's Top rated · #christmas chart across 42 readings: slipping, #18 to #19 (best #18, worst #19).
Top rated · #boys-loveposition 62down -2down -3Position on itch.io's Top rated · #boys-love chart across 42 readings: slipping, #58 to #62 (best #58, worst #62).
Top rated · #meaningful-choicesposition 113down -2down -3Position on itch.io's Top rated · #meaningful-choices chart across 40 readings: slipping, #110 to #113 (best #110, worst #113).
Top rated · #slice-of-lifeposition 124down -2down -4Position on itch.io's Top rated · #slice-of-life chart across 40 readings: slipping, #122 to #124 (best #120, worst #124).
Top rated · #amareposition 193down -1down -3Position on itch.io's Top rated · #amare chart across 59 readings: slipping, #188 to #193 (best #187, worst #194).
Top rated · #multiple-endingsposition 273down -3down -10Position on itch.io's Top rated · #multiple-endings chart across 40 readings: slipping, #261 to #273 (best #261, worst #273).
Top rated · #story-richposition 480down -4down -13Position on itch.io's Top rated · #story-rich chart across 40 readings: slipping, #463 to #480 (best #463, worst #480).
Top rated · #shortposition 582down -1down -9Position on itch.io's Top rated · #short chart across 40 readings: slipping, #570 to #582 (best #570, worst #583).
Top rated · #romanceposition 701down -11down -16Position on itch.io's Top rated · #romance chart across 40 readings: slipping, #682 to #701 (best #681, worst #702).
Top rated · #no-aiposition 1,283down -18down -51Position on itch.io's Top rated · #no-ai chart across 40 readings: slipping, #1213 to #1283 (best #1213, worst #1283).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.95 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.