itch.ioRank 19102026-10-10

HyperDeep [Demo]18+

Open on itch.io

Velocity

-0.005

HyperDeep [Demo] Velocity, last 14 days: rising across 14 days, -0.01 to -0.01 (low -0.01, high 0.01).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-10. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for HyperDeep [Demo], 30 daysLead and lag over 30 days, 2026-09-11 to 2026-10-10, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 389 to 395, up 6, most of that change came early in the window.117%100%50%0%Sep 11Oct 10Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 11 to Oct 10

  • Ratings — people finished and cared389 to 395up +6
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for HyperDeep [Demo] across the charted window
DayRatings
Sep 11389
Sep 12392
Sep 13392
Sep 14393
Sep 15393
Sep 16395
Sep 17396
Sep 18396
Sep 19396
Sep 20396
Sep 21396
Sep 22396
Sep 23395
Sep 24395
Sep 25395
Sep 26395
Sep 27396
Sep 28395
Sep 29395
Sep 30395
Oct 1395
Oct 2396
Oct 3396
Oct 4396
Oct 5396
Oct 6396
Oct 7396
Oct 8396
Oct 9396
Oct 10395
What the platform publishes

Counters

Read 2026-10-10
Current counters for HyperDeep [Demo], with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion395down -1up +6

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 3 tag charts
Tag charts: where itch.io's own charts have placed HyperDeep [Demo]
ChartNow7d30dHistory
Top rated · #erogeposition 81unchanged 0up +6Position on itch.io's Top rated · #eroge chart across 34 readings: slipping, #80 to #81 (best #80, worst #87).
Top rated · #eroticposition 271down -1up +3Position on itch.io's Top rated · #erotic chart across 33 readings: slipping, #268 to #271 (best #263, worst #275).
Top rated · #adultposition 352down -1up +6Position on itch.io's Top rated · #adult chart across 52 readings: climbing, #356 to #352 (best #345, worst #359).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.54 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.