itch.ioNot ranked today

Give Me Strength.

Open on itch.io

Velocity

This game has no Velocity yet. The scoring pass only ranks games that clear an audience floor and have enough history to measure acceleration over — everything below that line is collected but not scored, which is most of the catalogue.

Which counter moved first

Lead and lag

14 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Give Me Strength., 14 daysLead and lag over 14 days, 2026-08-20 to 2026-09-02, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 34 to 35, up 1, most of that change came late in the window.100%50%0%Aug 20Sep 2Ratings

Each line is scaled to its own change across these 14 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Aug 20 to Sep 2

  • Ratingspeople finished and cared34 to 35up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Give Me Strength. across the charted window
DayRatings
Aug 2034
Aug 2134
Aug 2234
Aug 2334
Aug 2434
Aug 2534
Aug 2634
Aug 2734
Aug 2834
Aug 2935
Aug 3035
Aug 3135
Sep 135
Sep 235
What the platform publishes

Counters

Read 2026-09-02
Current counters for Give Me Strength., with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion35up +1no comparable reading thirty days back

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Give Me Strength.
ChartNow7d30dHistory
Top sellers · Simulationposition 796not listed seven days agonot listed thirty days agoPosition on itch.io's Top sellers · Simulation chart across 4 readings: slipping, #795 to #796 (best #795, worst #807).
On 2 tag charts
Tag charts: where itch.io's own charts have placed Give Me Strength.
ChartNow7d30dHistory
Top rated · #3dposition 1,355up +103not listed thirty days agoPosition on itch.io's Top rated · #3d chart across 14 readings: climbing, #1458 to #1355 (best #1353, worst #1459).
Top rated · #atmosphericposition 1,875up +105not listed thirty days agoPosition on itch.io's Top rated · #atmospheric chart across 13 readings: climbing, #1980 to #1875 (best #1872, worst #1982).

A climb is places gained, so a positive number means it moved up. The line rises when the game is climbing, which is the opposite direction to the raw position.

Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Average rating
4.54 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.