Velocity

0.000

Curse of the Lich King Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-17. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Curse of the Lich King, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 146 throughout, no change at all.100%50%0%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared146 to 146unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Curse of the Lich King across the charted window
DayRatings
Sep 18146
Sep 19146
Sep 20146
Sep 21146
Sep 22146
Sep 23146
Sep 24146
Sep 25146
Sep 26146
Sep 27146
Sep 28146
Sep 29146
Sep 30146
Oct 1146
Oct 2146
Oct 3146
Oct 4146
Oct 5146
Oct 6146
Oct 7146
Oct 8146
Oct 9146
Oct 10146
Oct 11146
Oct 12146
Oct 13146
Oct 14146
Oct 15146
Oct 16146
Oct 17146
What the platform publishes

Counters

Read 2026-10-17
Current counters for Curse of the Lich King, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion146unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Curse of the Lich King
ChartNow7d30dHistory
Top rated · Adventureposition 560unchanged 0down -14Position on itch.io's Top rated · Adventure chart across 50 readings: slipping, #539 to #560 (best #539, worst #563).

All of itch.io

All of itch.io: where itch.io's own charts have placed Curse of the Lich King
ChartNow7d30dHistory
Top ratedposition 2,930down -19down -56Position on itch.io's Top rated chart across 59 readings: slipping, #2879 to #2930 (best #2827, worst #2930).
On 10 tag charts
Tag charts: where itch.io's own charts have placed Curse of the Lich King
ChartNow7d30dHistory
Top rated · #perma-deathposition 7unchanged 0unchanged 0Position on itch.io's Top rated · #perma-death chart across 39 readings: holding, #7 to #7 (best #7, worst #7).
Top rated · #dungeon-crawlerposition 30unchanged 0down -1Position on itch.io's Top rated · #dungeon-crawler chart across 41 readings: slipping, #29 to #30 (best #29, worst #30).
Top rated · #pico-8position 50unchanged 0down -3Position on itch.io's Top rated · #pico-8 chart across 39 readings: slipping, #46 to #50 (best #46, worst #50).
Top rated · #rogueliteposition 55unchanged 0down -1Position on itch.io's Top rated · #roguelite chart across 39 readings: slipping, #54 to #55 (best #54, worst #55).
Top rated · #roguelikeposition 96unchanged 0down -1Position on itch.io's Top rated · #roguelike chart across 39 readings: slipping, #95 to #96 (best #95, worst #96).
Top rated · #retroposition 278down -1down -13Position on itch.io's Top rated · #retro chart across 39 readings: slipping, #264 to #278 (best #264, worst #278).
Top rated · #singleplayerposition 665down -5down -15Position on itch.io's Top rated · #singleplayer chart across 39 readings: slipping, #647 to #665 (best #645, worst #671).
Top rated · #pixel-artposition 674down -5down -21Position on itch.io's Top rated · #pixel-art chart across 39 readings: slipping, #653 to #674 (best #651, worst #674).
Top rated · #2dposition 775down -8down -17Position on itch.io's Top rated · #2d chart across 59 readings: slipping, #760 to #775 (best #753, worst #775).
Top rated · #no-aiposition 1,225down -15down -43Position on itch.io's Top rated · #no-ai chart across 39 readings: slipping, #1166 to #1225 (best #1166, worst #1225).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.65 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.