Velocity

0.000

Scarlet Law Velocity, last 14 days: rising across 14 days, -0.00 to -0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-18. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 13 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments moved by 14, under its floor of 20; ratings moved by 12, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Scarlet Law, 30 daysLead and lag over 30 days, 2026-09-19 to 2026-10-18, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 811 to 825, up 14, most of that change came early in the window. Ratings: 1,390 to 1,402, up 12, most of that change came early in the window.100%50%0%Sep 19Oct 18CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 19 to Oct 18

  • Comments — people are talking811 to 825up +14
  • Ratings — people finished and cared1,390 to 1,402up +12
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Scarlet Law across the charted window
DayCommentsRatings
Sep 198111,390
Sep 208141,391
Sep 218171,392
Sep 228191,392
Sep 238201,392
Sep 248221,394
Sep 258221,397
Sep 268231,397
Sep 278231,398
Sep 288231,398
Sep 298241,399
Sep 308241,399
Oct 18251,399
Oct 28251,399
Oct 38251,400
Oct 48251,400
Oct 58251,401
Oct 68251,400
Oct 78251,400
Oct 88251,400
Oct 98251,400
Oct 108251,400
Oct 118251,401
Oct 128251,402
Oct 138251,402
Oct 148251,402
Oct 158251,402
Oct 168251,402
Oct 178251,402
Oct 188251,402
What the platform publishes

Counters

Read 2026-10-18
Current counters for Scarlet Law, with their 7- and 30-day changes
CounterNow7d30d
Comments intent825unchanged 0up +14
Ratings conversion1,402up +1up +13

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 1 tag chart
Tag charts: where itch.io's own charts have placed Scarlet Law
ChartNow7d30dHistory
Top rated · #adultposition 545down -8down -18Position on itch.io's Top rated · #adult chart across 60 readings: slipping, #513 to #545 (best #513, worst #546).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.24 / 5

Last devlog 2026-09-19 — 29 days ago. 1 more has landed since we started watching on 2026-08-20, about one every 101 days. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.