Velocity

-0.008

The King's Hound Velocity, last 14 days: falling across 14 days, -0.00 to -0.01 (low -0.01, high 0.01).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-13. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments moved by 4, under its floor of 20; ratings moved by 6, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for The King's Hound, 30 daysLead and lag over 30 days, 2026-09-14 to 2026-10-13, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 210 to 214, up 4, the change came at a steady pace. Ratings: 888 to 894, up 6, most of that change came early in the window.100%50%0%Sep 14Oct 13CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 14 to Oct 13

  • Comments — people are talking210 to 214up +4
  • Ratings — people finished and cared888 to 894up +6
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for The King's Hound across the charted window
DayCommentsRatings
Sep 14210888
Sep 15210888
Sep 16210889
Sep 17211889
Sep 18211889
Sep 19211890
Sep 20211891
Sep 21211891
Sep 22211890
Sep 23211890
Sep 24211891
Sep 25211891
Sep 26211891
Sep 27211892
Sep 28211893
Sep 29211893
Sep 30211893
Oct 1211893
Oct 2214893
Oct 3214893
Oct 4214893
Oct 5214893
Oct 6214893
Oct 7214893
Oct 8214893
Oct 9214893
Oct 10214893
Oct 11214893
Oct 12214893
Oct 13214894
What the platform publishes

Counters

Read 2026-10-13
Current counters for The King's Hound, with their 7- and 30-day changes
CounterNow7d30d
Comments intent214unchanged 0up +4
Ratings conversion894up +1up +6

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

All of itch.io

All of itch.io: where itch.io's own charts have placed The King's Hound
ChartNow7d30dHistory
Top ratedposition 330down -1down -10Position on itch.io's Top rated chart across 55 readings: slipping, #317 to #330 (best #317, worst #330).
On 9 tag charts
Tag charts: where itch.io's own charts have placed The King's Hound
ChartNow7d30dHistory
Top rated · #twineposition 14unchanged 0unchanged 0Position on itch.io's Top rated · #twine chart across 35 readings: holding, #14 to #14 (best #14, worst #14).
Top rated · #text-basedposition 17unchanged 0unchanged 0Position on itch.io's Top rated · #text-based chart across 35 readings: holding, #17 to #17 (best #17, worst #17).
Top rated · #character-customizationposition 18unchanged 0unchanged 0Position on itch.io's Top rated · #character-customization chart across 37 readings: holding, #18 to #18 (best #18, worst #18).
Top rated · #fantasyposition 50unchanged 0down -2Position on itch.io's Top rated · #fantasy chart across 36 readings: slipping, #48 to #50 (best #48, worst #50).
Top rated · #lgbtposition 62down -1down -1Position on itch.io's Top rated · #lgbt chart across 35 readings: slipping, #61 to #62 (best #61, worst #62).
Top rated · #interactive-fictionposition 66unchanged 0down -1Position on itch.io's Top rated · #interactive-fiction chart across 35 readings: slipping, #65 to #66 (best #65, worst #66).
Top rated · #story-richposition 70unchanged 0down -2Position on itch.io's Top rated · #story-rich chart across 35 readings: slipping, #68 to #70 (best #68, worst #70).
Top rated · #romanceposition 118down -1down -6Position on itch.io's Top rated · #romance chart across 35 readings: slipping, #113 to #118 (best #111, worst #118).
Top rated · #no-aiposition 148down -1down -10Position on itch.io's Top rated · #no-ai chart across 35 readings: slipping, #139 to #148 (best #137, worst #148).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.72 / 5

Last devlog 2025-01-07 — 644 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.