itch.ioRank 452026-09-22

Taiyo18+

Open on itch.io

Velocity

+0.109

Taiyo Velocity, last 14 days: rising across 14 days, -0.06 to 0.11 (low -0.10, high 0.12).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-09-22. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 13 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Taiyo, 30 daysLead and lag over 30 days, 2026-08-24 to 2026-09-22, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 20 to 31, up 11, the change came at a steady pace.100%50%0%Aug 24Sep 22Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Aug 24 to Sep 22

  • Ratingspeople finished and cared20 to 31up +11
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Taiyo across the charted window
DayRatings
Aug 2420
Aug 2520
Aug 2620
Aug 2721
Aug 2821
Aug 2922
Aug 3022
Aug 3123
Sep 123
Sep 223
Sep 323
Sep 424
Sep 524
Sep 624
Sep 724
Sep 824
Sep 925
Sep 1025
Sep 1125
Sep 1226
Sep 1326
Sep 1426
Sep 1526
Sep 1626
Sep 1729
Sep 1829
Sep 1929
Sep 2029
Sep 2130
Sep 2231
What the platform publishes

Counters

Read 2026-09-22
Current counters for Taiyo, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion31up +5up +11

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 2 tag charts
Tag charts: where itch.io's own charts have placed Taiyo
ChartNow7d30dHistory
Top rated · #eroticposition 1,275up +230not listed thirty days agoPosition on itch.io's Top rated · #erotic chart across 16 readings: climbing, #1296 to #1275 (best #1275, worst #1505).
Top rated · #adultposition 1,884up +296down -39Position on itch.io's Top rated · #adult chart across 34 readings: slipping, #1836 to #1884 (best #1836, worst #2180).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.42 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.