Velocity

0.000

Devast.io Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-11-05. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Devast.io, 30 daysLead and lag over 30 days, 2026-10-07 to 2026-11-05, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 44 throughout, no change at all.100%50%0%Oct 7Nov 5Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Oct 7 to Nov 5

  • Ratings — people finished and cared44 to 44unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Devast.io across the charted window
DayRatings
Oct 744
Oct 844
Oct 944
Oct 1044
Oct 1144
Oct 1244
Oct 1344
Oct 1444
Oct 1544
Oct 1644
Oct 1744
Oct 1844
Oct 1944
Oct 2044
Oct 2144
Oct 2244
Oct 2344
Oct 2444
Oct 2544
Oct 2644
Oct 2744
Oct 2844
Oct 2944
Oct 3044
Oct 3144
Nov 144
Nov 244
Nov 344
Nov 444
Nov 544
What the platform publishes

Counters

Read 2026-11-05
Current counters for Devast.io, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion44unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 8 tag charts
Tag charts: where itch.io's own charts have placed Devast.io
ChartNow7d30dHistory
Top rated · #massively-multiplayerposition 33unchanged 0up +1Position on itch.io's Top rated · #massively-multiplayer chart across 58 readings: climbing, #34 to #33 (best #33, worst #35).
Top rated · #team-basedposition 37down -1down -3Position on itch.io's Top rated · #team-based chart across 57 readings: slipping, #34 to #37 (best #34, worst #37).
Top rated · #real-timeposition 46down -1down -4Position on itch.io's Top rated · #real-time chart across 57 readings: slipping, #42 to #46 (best #42, worst #46).
Top rated · #craftingposition 183down -1down -2Position on itch.io's Top rated · #crafting chart across 60 readings: slipping, #180 to #183 (best #180, worst #183).
Top rated · #post-apocalypticposition 235not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · #post-apocalyptic chart across 4 readings: holding, #235 to #235 (best #235, worst #235).
Top rated · #co-opposition 258down -1down -6Position on itch.io's Top rated · #co-op chart across 60 readings: slipping, #250 to #258 (best #249, worst #258).
Top rated · #upgradesposition 334down -3down -18Position on itch.io's Top rated · #upgrades chart across 57 readings: slipping, #303 to #334 (best #303, worst #334).
Top rated · #survivalposition 1,711not listed seven days agonot listed thirty days ago
Everything else we hold

Activity and where to go next

First seen by us
2026-09-07
Price
free
Average rating
3.82 / 5

No devlog has been posted since we started watching on 2026-09-07. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.