Velocity

0.000

Obsession Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-13. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Obsession, 30 daysLead and lag over 30 days, 2026-09-14 to 2026-10-13, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 29 throughout, no change at all.100%50%0%Sep 14Oct 13Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 14 to Oct 13

  • Ratings — people finished and cared29 to 29unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Obsession across the charted window
DayRatings
Sep 1429
Sep 1529
Sep 1629
Sep 1729
Sep 1829
Sep 1929
Sep 2029
Sep 2129
Sep 2229
Sep 2329
Sep 2429
Sep 2529
Sep 2629
Sep 2729
Sep 2829
Sep 2929
Sep 3029
Oct 129
Oct 229
Oct 329
Oct 429
Oct 529
Oct 629
Oct 729
Oct 829
Oct 929
Oct 1029
Oct 1129
Oct 1229
Oct 1329
What the platform publishes

Counters

Read 2026-10-13
Current counters for Obsession, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion29unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 8 tag charts
Tag charts: where itch.io's own charts have placed Obsession
ChartNow7d30dHistory
Top rated · #open-worldposition 182down -1down -4Position on itch.io's Top rated · #open-world chart across 35 readings: slipping, #177 to #182 (best #177, worst #182).
Top rated · #yandereposition 379up +2down -16Position on itch.io's Top rated · #yandere chart across 35 readings: slipping, #360 to #379 (best #360, worst #382).
Top rated · #animeposition 1,072up +9down -7Position on itch.io's Top rated · #anime chart across 52 readings: slipping, #1052 to #1072 (best #1052, worst #1091).
Top rated · #unityposition 1,246not listed seven days agodown -16Position on itch.io's Top rated · #unity chart across 21 readings: slipping, #1225 to #1246 (best #1225, worst #1246).
Top rated · #creepyposition 1,464down -2down -25Position on itch.io's Top rated · #creepy chart across 37 readings: slipping, #1436 to #1464 (best #1436, worst #1464).
Top rated · #psychological-horrorposition 1,682up +5down -63Position on itch.io's Top rated · #psychological-horror chart across 35 readings: slipping, #1611 to #1682 (best #1611, worst #1692).
Top rated · #romanceposition 2,429not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · #romance chart across 4 readings: slipping, #2393 to #2429 (best #2393, worst #2429).
Top rated · #cuteposition 2,680not listed seven days agonot listed thirty days ago
Everything else we hold

Activity and where to go next

First seen by us
2026-08-21
Price
free
Average rating
4.31 / 5

No devlog has been posted since we started watching on 2026-08-21. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.