itch.ioRank 11612026-10-16

SuperWEIRD: Idle Automation [Alpha] 2P Co-op

Open on itch.io

Velocity

0.000

SuperWEIRD: Idle Automation [Alpha] 2P Co-op Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.01).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-16. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for SuperWEIRD: Idle Automation [Alpha] 2P Co-op, 30 daysLead and lag over 30 days, 2026-09-17 to 2026-10-16, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 123 throughout, no change at all.100%50%0%Sep 17Oct 16Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 17 to Oct 16

  • Ratings — people finished and cared123 to 123unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for SuperWEIRD: Idle Automation [Alpha] 2P Co-op across the charted window
DayRatings
Sep 17123
Sep 18123
Sep 19123
Sep 20123
Sep 21124
Sep 22124
Sep 23123
Sep 24123
Sep 25123
Sep 26123
Sep 27123
Sep 28123
Sep 29123
Sep 30123
Oct 1123
Oct 2123
Oct 3123
Oct 4123
Oct 5123
Oct 6123
Oct 7123
Oct 8123
Oct 9123
Oct 10123
Oct 11123
Oct 12123
Oct 13123
Oct 14123
Oct 15123
Oct 16123
What the platform publishes

Counters

Read 2026-10-16
Current counters for SuperWEIRD: Idle Automation [Alpha] 2P Co-op, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion123unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed SuperWEIRD: Idle Automation [Alpha] 2P Co-op
ChartNow7d30dHistory
Top rated · Simulationposition 574up +16down -25Position on itch.io's Top rated · Simulation chart across 49 readings: slipping, #539 to #574 (best #539, worst #590).
On 10 tag charts
Tag charts: where itch.io's own charts have placed SuperWEIRD: Idle Automation [Alpha] 2P Co-op
ChartNow7d30dHistory
Top rated · #automationposition 12unchanged 0unchanged 0Position on itch.io's Top rated · #automation chart across 56 readings: slipping, #11 to #12 (best #11, worst #12).
Top rated · #craftingposition 34unchanged 0down -1Position on itch.io's Top rated · #crafting chart across 40 readings: slipping, #32 to #34 (best #32, worst #34).
Top rated · #tower-defenseposition 44down -1down -3Position on itch.io's Top rated · #tower-defense chart across 38 readings: slipping, #42 to #44 (best #41, worst #44).
Top rated · #robotsposition 53unchanged 0down -4Position on itch.io's Top rated · #robots chart across 38 readings: slipping, #49 to #53 (best #49, worst #53).
Top rated · #managementposition 69up +1down -1Position on itch.io's Top rated · #management chart across 38 readings: slipping, #67 to #69 (best #67, worst #70).
Top rated · #idleposition 99unchanged 0down -5Position on itch.io's Top rated · #idle chart across 38 readings: slipping, #93 to #99 (best #92, worst #99).
Top rated · #incrementalposition 119down -1down -9Position on itch.io's Top rated · #incremental chart across 38 readings: slipping, #107 to #119 (best #106, worst #119).
Top rated · #singleplayerposition 1,676up +42down -87Position on itch.io's Top rated · #singleplayer chart across 38 readings: slipping, #1579 to #1676 (best #1579, worst #1724).
Top rated · #2dposition 1,925down -3down -101Position on itch.io's Top rated · #2d chart across 58 readings: slipping, #1791 to #1925 (best #1790, worst #1925).
Top rated · #no-aiposition 2,982down -71not listed thirty days agoPosition on itch.io's Top rated · #no-ai chart across 13 readings: slipping, #2792 to #2982 (best #2792, worst #2982).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.49 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.