itch.ioRank 11802026-10-18

Chrala can't Escape18+

Open on itch.io

Velocity

+0.001

Chrala can't Escape Velocity, last 14 days: rising across 14 days, -0.00 to 0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-18. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Comments are running ahead of ratings.

By the average day in this window, comments had taken 63% of their change and ratings 54%. The shaded band is that gap.

Lead and lag for Chrala can't Escape, 30 daysLead and lag over 30 days, 2026-09-19 to 2026-10-18, each series scaled to its own change so the timing can be compared. Comments are running ahead of ratings. Furthest apart on 2026-09-23, 23 points between comments and ratings. Comments: 659 to 682, up 23, most of that change came early in the window. Ratings: 2,344 to 2,378, up 34, the change came at a steady pace.100%50%0%Sep 19Oct 1823 pts apartCommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 19 to Oct 18

  • Comments — people are talking659 to 682up +23
  • Ratings — people finished and cared2,344 to 2,378up +34
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Chrala can't Escape across the charted window
DayCommentsRatings
Sep 196592,344
Sep 206622,346
Sep 216642,347
Sep 226662,348
Sep 236652,345
Sep 246652,347
Sep 256682,352
Sep 266692,355
Sep 276692,355
Sep 286702,359
Sep 296722,361
Sep 306722,360
Oct 16722,360
Oct 26722,361
Oct 36752,361
Oct 46752,363
Oct 56762,366
Oct 66772,367
Oct 76772,370
Oct 86772,370
Oct 96782,371
Oct 106782,371
Oct 116782,371
Oct 126792,371
Oct 136792,373
Oct 146812,374
Oct 156812,375
Oct 166822,376
Oct 176822,376
Oct 186822,378
What the platform publishes

Counters

Read 2026-10-18
Current counters for Chrala can't Escape, with their 7- and 30-day changes
CounterNow7d30d
Comments intent682up +4up +23
Ratings conversion2,378up +7up +35

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 3 tag charts
Tag charts: where itch.io's own charts have placed Chrala can't Escape
ChartNow7d30dHistory
Top rated · #erogeposition 45down -1down -3Position on itch.io's Top rated · #eroge chart across 42 readings: slipping, #42 to #45 (best #41, worst #45).
Top rated · #eroticposition 163down -2down -13Position on itch.io's Top rated · #erotic chart across 41 readings: slipping, #152 to #163 (best #150, worst #163).
Top rated · #adultposition 190down -2down -13Position on itch.io's Top rated · #adult chart across 60 readings: slipping, #177 to #190 (best #175, worst #191).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.40 / 5

Last devlog 2026-08-31 — 48 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.