itch.ioRank 19632026-10-14

Mousetrap [July Update] - WISHLIST ON STEAM!18+

Open on itch.io

Velocity

-0.005

Mousetrap [July Update] - WISHLIST ON STEAM! Velocity, last 14 days: falling across 14 days, 0.02 to -0.01 (low -0.01, high 0.02).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-14. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 13 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments fell by 2; ratings moved by 45. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Mousetrap [July Update] - WISHLIST ON STEAM!, 30 daysLead and lag over 30 days, 2026-09-15 to 2026-10-14, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 385 to 383, down 2, most of that change came early in the window. Ratings: 1,240 to 1,285, up 45, the change came at a steady pace.400%100%50%0%-400%Sep 15Oct 14CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 15 to Oct 14

  • Comments — people are talking385 to 383down -2
  • Ratings — people finished and cared1,240 to 1,285up +45
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Mousetrap [July Update] - WISHLIST ON STEAM! across the charted window
DayCommentsRatings
Sep 153851,240
Sep 163861,244
Sep 173881,244
Sep 183881,245
Sep 193891,249
Sep 203921,251
Sep 213931,252
Sep 223901,253
Sep 233771,253
Sep 243771,255
Sep 253771,258
Sep 263781,262
Sep 273801,265
Sep 283801,267
Sep 293801,267
Sep 303801,268
Oct 13811,269
Oct 23811,272
Oct 33811,273
Oct 43821,275
Oct 53821,275
Oct 63831,276
Oct 73831,277
Oct 83831,279
Oct 93831,279
Oct 103831,279
Oct 113831,280
Oct 123831,282
Oct 133831,284
Oct 143831,285
What the platform publishes

Counters

Read 2026-10-14
Current counters for Mousetrap [July Update] - WISHLIST ON STEAM!, with their 7- and 30-day changes
CounterNow7d30d
Comments intent383unchanged 0up +1
Ratings conversion1,285up +8up +45

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 2 tag charts
Tag charts: where itch.io's own charts have placed Mousetrap [July Update] - WISHLIST ON STEAM!
ChartNow7d30dHistory
Top rated · #eroticposition 123down -1down -3Position on itch.io's Top rated · #erotic chart across 37 readings: slipping, #121 to #123 (best #120, worst #124).
Top rated · #adultposition 142down -1unchanged 0Position on itch.io's Top rated · #adult chart across 56 readings: holding, #142 to #142 (best #140, worst #145).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.55 / 5

Last devlog 2026-07-04 — 102 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.