itch.ioRank 12652026-10-17

Groundhog Life

Open on itch.io

Velocity

0.000

Groundhog Life Velocity, last 14 days: falling across 14 days, 0.01 to 0.00 (low -0.01, high 0.01).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-17. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Groundhog Life, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 89 to 90, up 1, the change came at a steady pace.100%50%0%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared89 to 90up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Groundhog Life across the charted window
DayRatings
Sep 1889
Sep 1989
Sep 2089
Sep 2189
Sep 2289
Sep 2389
Sep 2489
Sep 2589
Sep 2689
Sep 2789
Sep 2889
Sep 2989
Sep 3089
Oct 189
Oct 289
Oct 390
Oct 490
Oct 590
Oct 690
Oct 790
Oct 890
Oct 990
Oct 1090
Oct 1190
Oct 1290
Oct 1390
Oct 1490
Oct 1590
Oct 1690
Oct 1790
What the platform publishes

Counters

Read 2026-10-17
Current counters for Groundhog Life, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion90unchanged 0up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Groundhog Life
ChartNow7d30dHistory
Top rated · Strategyposition 646down -3down -7Position on itch.io's Top rated · Strategy chart across 50 readings: slipping, #627 to #646 (best #627, worst #653).
Top sellers · Strategyposition 728down -41not listed thirty days agoPosition on itch.io's Top sellers · Strategy chart across 16 readings: slipping, #701 to #728 (best #685, worst #729).
On 3 tag charts
Tag charts: where itch.io's own charts have placed Groundhog Life
ChartNow7d30dHistory
Top rated · #life-simulationposition 125down -1up +3Position on itch.io's Top rated · #life-simulation chart across 39 readings: climbing, #127 to #125 (best #124, worst #129).
Top rated · #idleposition 235down -8down -15Position on itch.io's Top rated · #idle chart across 39 readings: slipping, #219 to #235 (best #218, worst #235).
Top rated · #incrementalposition 279down -9down -22Position on itch.io's Top rated · #incremental chart across 39 readings: slipping, #251 to #279 (best #251, worst #279).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-29
Price
free
Average rating
4.28 / 5

No devlog has been posted since we started watching on 2026-08-29. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.