Velocity

0.000

Tiny Kingdom Velocity, last 14 days: falling across 14 days, 0.00 to -0.00 (low -0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-16. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Tiny Kingdom, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 737 to 744, up 7, most of that change came late in the window.100%50%0%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared737 to 744up +7
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Tiny Kingdom across the charted window
DayRatings
Sep 18737
Sep 19737
Sep 20737
Sep 21737
Sep 22737
Sep 23737
Sep 24737
Sep 25737
Sep 26737
Sep 27738
Sep 28738
Sep 29738
Sep 30739
Oct 1739
Oct 2740
Oct 3740
Oct 4740
Oct 5740
Oct 6741
Oct 7741
Oct 8741
Oct 9742
Oct 10742
Oct 11742
Oct 12742
Oct 13742
Oct 14742
Oct 15744
Oct 16744
Oct 17744
What the platform publishes

Counters

Read 2026-10-17
Current counters for Tiny Kingdom, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion744up +2up +7

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Tiny Kingdom
ChartNow7d30dHistory
Top rated · Strategyposition 39unchanged 0up +1Position on itch.io's Top rated · Strategy chart across 50 readings: slipping, #38 to #39 (best #38, worst #41).
Top rated · Simulationposition 105unchanged 0down -6Position on itch.io's Top rated · Simulation chart across 50 readings: slipping, #98 to #105 (best #98, worst #105).

All of itch.io

All of itch.io: where itch.io's own charts have placed Tiny Kingdom
ChartNow7d30dHistory
Top ratedposition 1,143down -8down -38Position on itch.io's Top rated chart across 59 readings: slipping, #1096 to #1143 (best #1091, worst #1144).
On 11 tag charts
Tag charts: where itch.io's own charts have placed Tiny Kingdom
ChartNow7d30dHistory
Top rated · #city-builderposition 5unchanged 0unchanged 0Position on itch.io's Top rated · #city-builder chart across 41 readings: holding, #5 to #5 (best #5, worst #5).
Top rated · #difficultposition 13unchanged 0unchanged 0Position on itch.io's Top rated · #difficult chart across 41 readings: holding, #13 to #13 (best #13, worst #13).
Top rated · #managementposition 13unchanged 0unchanged 0Position on itch.io's Top rated · #management chart across 39 readings: holding, #13 to #13 (best #13, worst #14).
Top rated · #deck-buildingposition 23unchanged 0unchanged 0Position on itch.io's Top rated · #deck-building chart across 41 readings: holding, #23 to #23 (best #22, worst #23).
Top rated · #rogueliteposition 24unchanged 0unchanged 0Position on itch.io's Top rated · #roguelite chart across 39 readings: holding, #24 to #24 (best #24, worst #24).
Top rated · #card-gameposition 27unchanged 0unchanged 0Position on itch.io's Top rated · #card-game chart across 41 readings: slipping, #26 to #27 (best #26, worst #27).
Top rated · #roguelikeposition 40up +1up +1Position on itch.io's Top rated · #roguelike chart across 39 readings: climbing, #41 to #40 (best #40, worst #41).
Top rated · #cozyposition 51unchanged 0down -3Position on itch.io's Top rated · #cozy chart across 41 readings: slipping, #48 to #51 (best #48, worst #51).
Top rated · #pixel-artposition 254down -2down -7Position on itch.io's Top rated · #pixel-art chart across 39 readings: slipping, #248 to #254 (best #245, worst #254).
Top rated · #2dposition 296down -1down -12Position on itch.io's Top rated · #2d chart across 59 readings: slipping, #282 to #296 (best #279, worst #296).
Top rated · #no-aiposition 507down -3down -30Position on itch.io's Top rated · #no-ai chart across 39 readings: slipping, #474 to #507 (best #469, worst #507).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.54 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.