Velocity

+0.004

DualForce Idle Velocity, last 14 days: rising across 14 days, 0.00 to 0.00 (low -0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-17. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for DualForce Idle, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 273 to 274, up 1, most of that change came late in the window.100%50%0%-100%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared273 to 274up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for DualForce Idle across the charted window
DayRatings
Sep 18273
Sep 19273
Sep 20273
Sep 21273
Sep 22272
Sep 23272
Sep 24273
Sep 25273
Sep 26273
Sep 27273
Sep 28273
Sep 29273
Sep 30273
Oct 1273
Oct 2273
Oct 3273
Oct 4273
Oct 5273
Oct 6273
Oct 7273
Oct 8273
Oct 9273
Oct 10273
Oct 11273
Oct 12273
Oct 13274
Oct 14274
Oct 15274
Oct 16274
Oct 17274
What the platform publishes

Counters

Read 2026-10-17
Current counters for DualForce Idle, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion274up +1up +2

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed DualForce Idle
ChartNow7d30dHistory
Top rated · Strategyposition 147down -5down -6Position on itch.io's Top rated · Strategy chart across 50 readings: slipping, #139 to #147 (best #138, worst #147).
Top rated · Rpgposition 349down -2down -19Position on itch.io's Top rated · Rpg chart across 50 readings: slipping, #327 to #349 (best #327, worst #349).

All of itch.io

All of itch.io: where itch.io's own charts have placed DualForce Idle
ChartNow7d30dHistory
Top ratedposition 4,419down -276down -362Position on itch.io's Top rated chart across 59 readings: slipping, #3923 to #4419 (best #3921, worst #4419).
On 7 tag charts
Tag charts: where itch.io's own charts have placed DualForce Idle
ChartNow7d30dHistory
Top rated · #tacticalposition 20down -2down -2Position on itch.io's Top rated · #tactical chart across 39 readings: slipping, #18 to #20 (best #17, worst #20).
Top rated · #tower-defenseposition 28down -2down -2Position on itch.io's Top rated · #tower-defense chart across 39 readings: slipping, #26 to #28 (best #26, worst #28).
Top rated · #upgradesposition 32down -2down -5Position on itch.io's Top rated · #upgrades chart across 39 readings: slipping, #27 to #32 (best #27, worst #32).
Top rated · #clickerposition 50down -3down -6Position on itch.io's Top rated · #clicker chart across 41 readings: slipping, #42 to #50 (best #42, worst #50).
Top rated · #idleposition 64down -2down -5Position on itch.io's Top rated · #idle chart across 39 readings: slipping, #57 to #64 (best #57, worst #64).
Top rated · #incrementalposition 75down -3down -7Position on itch.io's Top rated · #incremental chart across 39 readings: slipping, #66 to #75 (best #66, worst #75).
Top rated · #pixel-artposition 1,012down -54down -75Position on itch.io's Top rated · #pixel-art chart across 39 readings: slipping, #934 to #1012 (best #927, worst #1012).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.45 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.