Velocity

+0.024

Burrows Velocity, last 14 days: rising across 14 days, -0.00 to 0.02 (low -0.00, high 0.02).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-10. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Ratings are running ahead of comments.

By the average day in this window, comments had taken 17% of their change and ratings 63%. That is the reverse of the order the signal is built on — the audience arrived before the attention did, which reads as a game being found rather than one breaking out.

Lead and lag for Burrows, 30 daysLead and lag over 30 days, 2026-09-11 to 2026-10-10, each series scaled to its own change so the timing can be compared. Ratings are running ahead of comments. Furthest apart on 2026-10-08, 81 points between ratings and comments. Comments: 633 to 664, up 31, most of that change came late in the window. Ratings: 1,312 to 1,333, up 21, most of that change came early in the window.100%50%0%Sep 11Oct 1081 pts apartCommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 11 to Oct 10

  • Comments — people are talking633 to 664up +31
  • Ratings — people finished and cared1,312 to 1,333up +21
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Burrows across the charted window
DayCommentsRatings
Sep 116331,312
Sep 126341,314
Sep 136341,317
Sep 146341,318
Sep 156351,318
Sep 166351,319
Sep 176351,319
Sep 186361,320
Sep 196361,321
Sep 206361,321
Sep 216361,324
Sep 226371,325
Sep 236371,325
Sep 246371,326
Sep 256371,327
Sep 266371,327
Sep 276371,328
Sep 286371,328
Sep 296381,328
Sep 306381,328
Oct 16381,328
Oct 26381,329
Oct 36381,329
Oct 46381,330
Oct 56381,330
Oct 66391,330
Oct 76391,332
Oct 86391,333
Oct 96641,333
Oct 106641,333
What the platform publishes

Counters

Read 2026-10-10
Current counters for Burrows, with their 7- and 30-day changes
CounterNow7d30d
Comments intent664up +26up +31
Ratings conversion1,333up +4up +21

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 1 tag chart
Tag charts: where itch.io's own charts have placed Burrows
ChartNow7d30dHistory
Top rated · #adultposition 35unchanged 0unchanged 0Position on itch.io's Top rated · #adult chart across 52 readings: slipping, #33 to #35 (best #33, worst #36).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.80 / 5

Last devlog 2026-05-13 — 150 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.