Velocity

-0.001

VIRTUES Velocity, last 14 days: rising across 2 days, -0.00 to -0.00 (low -0.00, high -0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-09-22. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 13 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

16 days

No ordering to read here.

Across this window, comments moved by 1, under its floor of 20; ratings moved by 5, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for VIRTUES, 16 daysLead and lag over 16 days, 2026-09-07 to 2026-09-22, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 511 to 512, up 1, most of that change came early in the window. Ratings: 1,363 to 1,368, up 5, most of that change came late in the window.100%50%0%Sep 7Sep 22CommentsRatings

Each line is scaled to its own change across these 16 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 7 to Sep 22

  • Commentspeople are talking511 to 512up +1
  • Ratingspeople finished and cared1,363 to 1,368up +5
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for VIRTUES across the charted window
DayCommentsRatings
Sep 75111,363
Sep 85111,363
Sep 95111,363
Sep 105111,364
Sep 115111,365
Sep 125121,366
Sep 135121,366
Sep 145121,365
Sep 155121,365
Sep 165121,365
Sep 175121,365
Sep 185121,365
Sep 195121,365
Sep 205121,365
Sep 215121,366
Sep 225121,368
What the platform publishes

Counters

Read 2026-09-22
Current counters for VIRTUES, with their 7- and 30-day changes
CounterNow7d30d
Comments intent512unchanged 0no comparable reading thirty days back
Ratings conversion1,368up +3no comparable reading thirty days back

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 1 tag chart
Tag charts: where itch.io's own charts have placed VIRTUES
ChartNow7d30dHistory
Top rated · #eroticposition 128unchanged 0not listed thirty days agoPosition on itch.io's Top rated · #erotic chart across 16 readings: slipping, #127 to #128 (best #127, worst #128).
Everything else we hold

Activity and where to go next

First seen by us
2026-09-07
Price
free
Average rating
4.53 / 5

Last devlog 2021-08-19 — 1860 days ago. That was already the most recent devlog when we started watching on 2026-09-07, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.