Velocity

0.000

Idle Orbs: 2 Velocity, last 14 days: rising across 14 days, -0.02 to 0.00 (low -0.02, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-11-05. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Idle Orbs: 2, 30 daysLead and lag over 30 days, 2026-10-07 to 2026-11-05, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 50 to 51, up 1, most of that change came early in the window.100%50%0%Oct 7Nov 5Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Oct 7 to Nov 5

  • Ratings — people finished and cared50 to 51up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Idle Orbs: 2 across the charted window
DayRatings
Oct 750
Oct 850
Oct 950
Oct 1050
Oct 1150
Oct 1250
Oct 1351
Oct 1451
Oct 1551
Oct 1651
Oct 1751
Oct 1851
Oct 1951
Oct 2051
Oct 2151
Oct 2251
Oct 2351
Oct 2451
Oct 2551
Oct 2651
Oct 2751
Oct 2851
Oct 2951
Oct 3051
Oct 3151
Nov 151
Nov 251
Nov 351
Nov 451
Nov 551
What the platform publishes

Counters

Read 2026-11-05
Current counters for Idle Orbs: 2, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion51unchanged 0up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 9 tag charts
Tag charts: where itch.io's own charts have placed Idle Orbs: 2
ChartNow7d30dHistory
Top rated · #tycoonposition 93down -1down -16Position on itch.io's Top rated · #tycoon chart across 57 readings: slipping, #76 to #93 (best #76, worst #93).
Top rated · #fightingposition 382down -2down -40Position on itch.io's Top rated · #fighting chart across 59 readings: slipping, #338 to #382 (best #338, worst #384).
Top rated · #clickerposition 519down -8down -63Position on itch.io's Top rated · #clicker chart across 60 readings: slipping, #441 to #519 (best #441, worst #519).
Top rated · #physicsposition 599down -4down -58Position on itch.io's Top rated · #physics chart across 57 readings: slipping, #522 to #599 (best #522, worst #599).
Top rated · #idleposition 688down -9down -93Position on itch.io's Top rated · #idle chart across 58 readings: slipping, #563 to #688 (best #563, worst #688).
Top rated · #colorfulposition 749not listed seven days agodown -64Position on itch.io's Top rated · #colorful chart across 37 readings: slipping, #669 to #749 (best #669, worst #749).
Top rated · #incrementalposition 787down -13down -111Position on itch.io's Top rated · #incremental chart across 58 readings: slipping, #631 to #787 (best #631, worst #787).
Top rated · #minimalistposition 949down -3down -17Position on itch.io's Top rated · #minimalist chart across 34 readings: slipping, #928 to #949 (best #928, worst #949).
Top rated · #relaxingposition 1,156down -8down -101Position on itch.io's Top rated · #relaxing chart across 13 readings: slipping, #1047 to #1156 (best #1047, worst #1156).
Everything else we hold

Activity and where to go next

First seen by us
2026-09-07
Price
free
Average rating
3.82 / 5

No devlog has been posted since we started watching on 2026-09-07. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.