itch.ioRank 9722026-10-11

Nemurimouto v0.10a18+

Open on itch.io

Velocity

0.000

Nemurimouto v0.10a Velocity, last 14 days: rising across 14 days, -0.01 to 0.00 (low -0.01, high 0.01).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-11. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 13 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments moved by 5, under its floor of 20; ratings moved by 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Nemurimouto v0.10a, 30 daysLead and lag over 30 days, 2026-09-12 to 2026-10-11, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 1,146 to 1,151, up 5, most of that change came late in the window. Ratings: 1,343 to 1,363, up 20, the change came at a steady pace.100%50%0%-240%Sep 12Oct 11CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 12 to Oct 11

  • Comments — people are talking1,146 to 1,151up +5
  • Ratings — people finished and cared1,343 to 1,363up +20
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Nemurimouto v0.10a across the charted window
DayCommentsRatings
Sep 121,1461,343
Sep 131,1461,345
Sep 141,1491,346
Sep 151,1501,346
Sep 161,1501,346
Sep 171,1501,346
Sep 181,1501,347
Sep 191,1501,349
Sep 201,1511,352
Sep 211,1501,352
Sep 221,1471,353
Sep 231,1341,346
Sep 241,1351,347
Sep 251,1361,349
Sep 261,1361,349
Sep 271,1361,351
Sep 281,1381,353
Sep 291,1381,354
Sep 301,1381,355
Oct 11,1381,356
Oct 21,1391,356
Oct 31,1401,356
Oct 41,1431,357
Oct 51,1441,358
Oct 61,1451,358
Oct 71,1451,359
Oct 81,1451,360
Oct 91,1461,362
Oct 101,1481,362
Oct 111,1511,363
What the platform publishes

Counters

Read 2026-10-11
Current counters for Nemurimouto v0.10a, with their 7- and 30-day changes
CounterNow7d30d
Comments intent1,151up +8up +5
Ratings conversion1,363up +6up +21

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 3 tag charts
Tag charts: where itch.io's own charts have placed Nemurimouto v0.10a
ChartNow7d30dHistory
Top rated · #erogeposition 145unchanged 0down -3Position on itch.io's Top rated · #eroge chart across 35 readings: slipping, #141 to #145 (best #138, worst #146).
Top rated · #eroticposition 438down -1down -11Position on itch.io's Top rated · #erotic chart across 34 readings: slipping, #431 to #438 (best #423, worst #441).
Top rated · #adultposition 608down -6down -24Position on itch.io's Top rated · #adult chart across 53 readings: slipping, #571 to #608 (best #565, worst #608).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.22 / 5

Last devlog 2026-04-26 — 168 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.